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[URP] entering Play Mode with Scene window open and Camera selected in a...
Repro is not 100% consistent Reproduction steps: 1. Create a new URP Template Project 2. Make sure that Scene view, Game view, Inspe... Read more
Aim Constraint Rotation Offset has incorrect values when imported from FBX
How to reproduce: 1. Open scene "AimOffset" from "FBXAimTests.zip" 2. Open "mayaAxesTestXYZ.fbx" in Maya 3. Open Maya Application Pr... Read more
Crash on inspecting Dictionary contents, which include an enum, when deb...
Steps to reproduce: 1. Open the attached project 2. Open "SampleScene" Scene 3. Open the "test.cs" script in Visual Studio and set a... Read more
Unmaximizing Editor Window results in a new window being created and del...
How to reproduce: 1. Open attached project "Maximising EditorWindow Loses Static Instance.zip" 2. In Editor, click Test -> My Windo... Read more
[Mac] [OpenGLCore] Mac crashed on switching to any platform with OpenGLC...
Mac crashed when the platform switched to any other platform with OpenGLCore Graphics APIs. Steps to repro: 1. Create a new Project... Read more
Renderers drawn with DrawRenderer in a custom pass are rendring at a off...
How to reproduce: 1. Open attached project "FireRendering.zip" and scene "Scn_FirePass" 2. In Hierarchy window, expand "_CustomRend... Read more
Editor Crashes upon entering Play mode when Sprites are lit by 2D light ...
How to reproduce: 1. Open the attached project named "Case_1214615" 2. Open the SampleScene 3. Enter Play mode Expected result: Edi... Read more
Particle System with View Render Alignment and drawn with DrawRenderer a...
How to reproduce: 1. Open attached project "FireRendering.zip" and scene "Scn_FirePass" 2. In Hierarchy window, expand "_CustomRend... Read more
[iOS] Player crashes on Landscape orientation when using UAAL in Native ...
To reproduce: 1. Download attached "SwiftUnity.zip" file and open "UnityHybrid" project in Unity 2. Open "BackgroundScene" scene 3.... Read more
[tvOS] "Menu" button on Siri Remote returns "Joystick1Button19" instead ...
How to reproduce: 1. Build & Run the "tvOS_Input.zip" project for tvOS 2. Press "Menu" button on the Siri Remote 3. Check which butt... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on mecanim::SetValueWeight when switching the AnimationMixerPlayable connection with Animator's UpdateMode set to "Animate Physics"
- The "StringComparer.InvariantCultureIgnoreCase.GetHashCode()" returns different Hash Codes for the same word with the only difference being case sensitivity in WebGL
- 2D Light Textures show the lights of any 'blend style' index higher than theirs (if present) when they aren't visible by the Camera using Render Graph
- [SpeedTree] Wireframe mode not rendering correctly ST assets
- Light2D affecting only the Default Sorting Layer will also affect any Custom Lit Sprite not on that Layer when using Render Graph