Search Issue Tracker
Active
Votes
0
Found in
2021.3.47f1
2022.3.55f1
6000.0.32f1
6000.1.0a8
Issue ID
UUM-91793
Regression
No
Incorrect warning icon and wrong message displayed in HDRP Decal Projector
Reproduction steps:
1. Open the attached “Reset HDRP.zip” project
2. Open the “Assets/Scenes/SampleScene.unity” Scene
3. Select any “Decal Projector” GameObject in the Hierarchy window
4. Observe the Inspector window
Expected result: The icon for the warning is sized properly, and the warning displays "Enable 'decal layers' in the HDRP Asset to control Angle Fade. Using Angle Fade will, however, impact performance."
Actual result: The icon for the warning is incorrect and not sized properly. The warning says _"_Enable 'Decal Layers' in your HDRP Asset if you want to control Angle Fade. There is a performance cost of enabling this option."
Reproducible with: 2021.3.47f1, 2022.3.55f1, 6000.0.32f1, 6000.1.0a8
Reproducible on: Windows 11
Not reproducible on: No other environment tested
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Standalone Player crashes with "TDerived GetOrLoad<TDerived>() where TDerived : T" when IL2CPP Code generation is set to "Faster (smaller) Builds"
- IndexOutOfRangeException and InvalidOperationException when logging XML string
- Script missing in "Assets/Settings/Mobile_Renderer/GlobalVolumeFeature" of "com.unity.template.urp-blank" template
- “Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is logged when generating Font Assets from fonts with meta files from previous Editor versions
- Input.mousePosition returns (NaN, NaN, 0.00) when Scene view is opened
Add comment