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Crash on GC_is_marked after repeated sound playing
How to reproduce: 1. Open the attached project 2. Open the "Main" scene 3. Press Play 4. Keep pressing "Play x x" UI buttons until U... Read more
[VR] Directional Light shadows render at low resolution
iOS, iPhone 7, GLES and Metal, Cardboard Android, Note 5, GLES, Oculus Android, Pixel 2, GLES, Daydream Even with Quality Settings ... Read more
[IL2CPP] "System.Collections.Generic.KeyNotFoundException: The given key...
Reproduction steps: 1. Download the attached "il2cpp_test_case.zip" archive. 2. Run the build.sh shell script (chmod +x may be requi... Read more
[OSX] Switching scene view between 2D and 3D multiple times crashes editor
To reproduce: 1. Create a new project 2. Switch scene view between 2D and 3D multiple times Expected vs actual: editor should not c... Read more
[Windows] Incorrect mouse position on 2 monitors with different zoom set...
How to reproduce: 1. Create new empty project file 2. Set the second monitor zoom to 125% in windows display settings 3. Leave paren... Read more
Leak messaging: `Internal: JobTempAlloc has allocations that are more th...
To reproduce: 1) Open attached project 2) Play the scene 3) Wait for ~20 minutes and check the profiler over the time First of all,... Read more
[Hololens] [Remoting] FPS drop
FPS drops when tracking is regained after having being lost while remoting to the hololens Repro: 1. Begin remoting to the hololens... Read more
Editor crash on Disconnect when using Holographic Emulation with HoloLens
How to reproduce: 1. Open the attached "Repro.zip" project 2. In Build Settings, set Target Platform to "UWP" 3. Open "Holographic R... Read more
PackedMemorySnapshot: NativeArray memory is not captured in it
To reproduce: 1) Open attached project and scene 2) Play it 3) Click Bugreport->Open Test Code Window 4) Click "Capture Memory 'Edit... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on AudioMixer::GetFMODChannelGroup when entering Play Mode in a specific project
- Prefabs with "Flags" enum properties result in "IndexOutOfRangeException" when trying to commit/revert
- The Camera first person mode in Cameras overlay is greyed out and not clickable when the Editor is restarted with the Game View focused
- Scene View doesn't select the Canvas when it's clicked with the View Tool
- Transform fields are impossible to edit when Inspector window is resized