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TempBuffer <RenderTexture> is not released in memory when using deprecat...
How to reproduce: 1. Open the attached project's Scene labeled "TestScene" 2. Open the Memory Profiler (Window->Analysis->Memory Pro... Read more
Terrain Tree Billboards are not affected by Ambient Lighting when Skybox...
How to reproduce: 1. Open the attached project's "case_1208303-Project.zip" Scene labeled "SampleScene" 2. Move the Camera away from... Read more
[Shader Graph] Unresponsive editor when using large (40+ nodes) graphs
Steps to reproduce: 1. Download and open "Bug" project 2. Select "EXAMPLESHADER" in the Project window 3. Press "Open Shader Editor"... Read more
[D3D12] Editor crash when creating a Texture2D object with specific Leng...
Steps to reproduce: 1. Open the attached project named "Case_1206424" 2. Enter Play mode Expected behavior: The editor either enter... Read more
[Probuilder] Options under "Actions" tab don't get highlighted on select...
After creating a probuilder gameobject, when UV Mode is switched to Manual in the Actions tab for the UV Editor Window, the options ... Read more
[Analytics] Analytics window doesn't refresh on entering play mode in th...
Analytics window doesn't refresh in play mode after analytics is set up for the project. Steps To Reproduce: 1. Create a new proje... Read more
Memory usage increases while switching application to background and bac...
To reproduce: 1. Open attached project 2. Build and run to Android device with the development build 3. From project folder copy OBB... Read more
Last frames of video are repeated when played using Video Player Component
How to reproduce: 1. Open attached project "Case_1209623" 2. Load SampleScene 3. Press Play Expected result: video is played withou... Read more
Changing Anti Aliasing value in Quality Settings causes an error when th...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Select the Main Camera 3. Open the Quality Settings ... Read more
[HDRP] Animated materials via Time node in ShaderGraph does not work in ...
Animated materials are visible on planar reflection probe in Playmode but not on Scene view while out of play. 1) Change manifest f... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- The "StringComparer.InvariantCultureIgnoreCase.GetHashCode()" returns different Hash Codes for the same word with the only difference being case sensitivity in WebGL
- 2D Light Textures show the lights of any 'blend style' index higher than theirs (if present) when they aren't visible by the Camera using Render Graph
- [SpeedTree] Wireframe mode not rendering correctly ST assets
- Light2D affecting only the Default Sorting Layer will also affect any Custom Lit Sprite not on that Layer when using Render Graph