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[Projector] Setting projector's render queue in runtime doesn't change a...
Steps to reproduce: 1. Open attached project 2. Open scene "Bug" and run it 3. Notice 4 spheres in the scene. Top-left one is purpl... Read more
Collab toolbar scrolls to top when revert changes
1. What happened Collab Toolbar working with long list of changes: if reverting some items down the way, the list is scrolled to the... Read more
Editor tests are not found and 'ArgumentException' is thrown if PlayerSe...
Steps to reproduce: 1. Open user provided project. Notice 'ArgumentException: Illegal characters in path.' in console 2. Open 'Edito... Read more
[CurveEditor] NullReference Exception in UnityEditor.CurveEditor.WrapMod...
Undoing a curve with the new wrap methods throws a null reference exception. Repro steps: 1. Open Scene1 from attached project 2. O... Read more
[Cloth] Cloth keeps updating when deactived
To reproduce: 1. Open attached project and play "Bug" scene. 2. Open Profiler Window. 3. In profiler's Overview find "Physics.Updat... Read more
NavMeshAgent path to object with a collider glitches if moved in the sce...
Steps to reproduce: 1.Download and open attached project in the edit 2.Hit play 3.When the cylinder reaches the cube, move cylinder ... Read more
NavMeshAgent runs back and fourth on the destination point when auto-bre...
Steps to reproduce: 1.Download and open attached project 2.Hit play 3.Observe cylinder behavior Expected result: cylinder stops ins... Read more
[NavMesh][SpeedTree] Height leap artifact appears on NavMesh after bakin...
Steps to repro: 1. Open attached project; 2. In the ProjectBrowser go to Assets -> Scenes folder; 3. Open 'Gameplay' scene; 4. Open... Read more
Unity crashes on ShaderLab when changing scene with locked inspector window
Reproduction steps: 1) Open "InspectorLockCrash.zip" project 2) Open "Object2" scene 3) Select the cube 4) Lock the Inspector window... Read more
Texture Compression on android platform adds color channels not present ...
Steps to reproduce: 1. Open user attached project 2. Change platform to Android 3. Navigate to Assets/Materials/Textures/RngM_MOV_T1... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash when trying to force Shader to interpret 1/30 as a floating point operation
- Terrain is flickering when adjusting "Compatibility Mode" and "Use Rendering Layers" Settings
- Isometric tiles are flickering and overlapping each other when entering Play Mode with Tilemap Renderer mode set to "Chunk"
- Crash on ParticleSystemParticles::array_reserve when particle system starts
- Docking Text Property Preview Window next to UI Builder breaks the window and causes NullReferenceException