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Layout of undocked windows is not preserved when there are 2 or more win...
How to reproduce:1. Download, extract and open attached project (1124786repro.zip)2. Create two separate, undocked Inspector windows... Read more
[XR][HDRP][Rift] Mirror mode is broken when HMD is not being worn
Mirror mode on the monitor is broken when a Standalone Windows player is running with the Oculus SDK while the Rift is not being wor... Read more
Failure in IPreBuildSetup/IPostBuildCleanup results in "PASS" status in UTR
Steps to reproduce:1) Open the attached project.2) Open Test Runner window.3) Run all tests.- Exception is thrown in the console dur... Read more
Undo Keyboard shortcut does not work if focused on the Scene View after ...
How to reproduce:1. Open the "SampleScene" in the attached "TestShortcutBug.zip" project2. Double Click on "GridMesh" GameObject to ... Read more
[Android] Strings consisted of astral characters, are corrupted on 5 or ...
How to reproduce:1. Open attached Unity project2. Build and run on a device with Android 4 or 5 OS Expected result: "🙇🙈🙆🙅" should ap... Read more
[Shader Graph] Undo operation throws error after duplicating a property
Steps To Reproduce:1. Create a Project with LWRP/HDRP template.2. Project > Shaders > PBR Graph3. Click on the + icon on black... Read more
The default TextMeshPro Input Field text is not automatically updated af...
How to reproduce:1. Open attached project "Case_1125304_TMP"2. Open "SampleScene" scene3. Click "Import TMP Essential Resources" but... Read more
Editor crashes with Overlap2DQueryBase::ReportFixture when entering Play...
How to reproduce:1. Open attached project "The Very Hard Game"2. Open Window/2D/Tile Palette3. Select 2 brown tiles and paint them a... Read more
[OSX] Unexpected spawn/capacity results when sorting is set to Auto/On
Repro steps:1. In OSX, create a default new VFX and drag it into the scene2. Observe that only 1 particle is showing3. Open the VFX ... Read more
Prefab instance management script loses references to the main objects i...
How to reproduce:1. Open the user-submitted project ("WindowsAndWidgets.zip")2. In the Project Window's Development" folder open the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument