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[Probuilder] Options under "Actions" tab don't get highlighted on select...
After creating a probuilder gameobject, when UV Mode is switched to Manual in the Actions tab for the UV Editor Window, the options ... Read more
[Analytics] Analytics window doesn't refresh on entering play mode in th...
Analytics window doesn't refresh in play mode after analytics is set up for the project. Steps To Reproduce: 1. Create a new proje... Read more
Memory usage increases while switching application to background and bac...
To reproduce: 1. Open attached project 2. Build and run to Android device with the development build 3. From project folder copy OBB... Read more
Last frames of video are repeated when played using Video Player Component
How to reproduce: 1. Open attached project "Case_1209623" 2. Load SampleScene 3. Press Play Expected result: video is played withou... Read more
Changing Anti Aliasing value in Quality Settings causes an error when th...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Select the Main Camera 3. Open the Quality Settings ... Read more
[HDRP] Animated materials via Time node in ShaderGraph does not work in ...
Animated materials are visible on planar reflection probe in Playmode but not on Scene view while out of play. 1) Change manifest f... Read more
[Metal] Crash on Initialize() in BuffersMetal with larger texture size
How to reproduce: 1. Open the attached project on Unity 2019.2 2. Change the active platform to iOS 3. Replace IMAGE_NAME and its me... Read more
[HDRP] ScrollSpeed of density volume doesn't work in game view non play ...
1) Change the manifest to point to your SRP folder 2) Open scene ScrollSpeedDensity 3) Notice in Game view the fog is not moving. On... Read more
[HDRP] Upgrading project from previous version of HDRP (7.1.6) to latest...
After upgrading this project, the very first time I opened the scene, it was rendering just grey, and no changes i made to the setti... Read more
TextMeshPro Text is being changed in every scene when checking outline f...
To reproduce: 1. Open the attached project 1196281.zip 2. Check both scenes 3. Notice that text in both scenes have the same outline... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on mecanim::SetValueWeight when switching the AnimationMixerPlayable connection with Animator's UpdateMode set to "Animate Physics"
- The "StringComparer.InvariantCultureIgnoreCase.GetHashCode()" returns different Hash Codes for the same word with the only difference being case sensitivity in WebGL
- 2D Light Textures show the lights of any 'blend style' index higher than theirs (if present) when they aren't visible by the Camera using Render Graph
- [SpeedTree] Wireframe mode not rendering correctly ST assets
- Light2D affecting only the Default Sorting Layer will also affect any Custom Lit Sprite not on that Layer when using Render Graph