Search Issue Tracker
Particle System GameObjects plays on selection after being stopped when ...
How to reproduce: 1. Open attached project (“ReProjectParticles1.zip”) 2. Open SampleScene scene 3. Select Test1 and Test2 GameObjec... Read more
[Mac] EditorGUI.PopUp contents are displayed with a vertical offset afte...
How to reproduce: 1. Open the attached project (1201708repro.zip) 2. Navigate to the Toolbar, click on Test -> Window 3. After the w... Read more
[api-updater] Updates not being detected/applied when aliases to moved t...
Updates are not applied in scenarios in which the moved namespace (or types from that namespace) are referenced through aliases Read more
Setting EditorCurveBinding.type to a custom component bind to "MonoBehav...
How to reproduce: 1. Open the project 2. Open the "SampleScene" scene 3. Windows > Animation > Animation 4. Select testProperties in... Read more
ArticulationBody setup flies around in play mode with no forces applied ...
ArticulationBody setup flies around in play mode with no forces applied when there is a falling rigidbody To reproduce: 1. Open att... Read more
Cannot update List or Array with SerializeReference attribute Size field...
How to reproduce: 1. Open the attached project "1201633.zip" 2. Open the Test Prefab in Prefab edit mode 3. Change the Size values o... Read more
[Dropbox API v2] File upload fails and ArgumentOutOfRangeException is th...
How to reproduce: 1. Create a Dropbox API v2 app here: https://www.dropbox.com/developers/apps 2. In the created app console, create... Read more
[ProBuilder] Exported .obj files opens in Xcode/text Editors by default ...
Steps On Reproduce: 1. Open attached Project 2. Select Cube in the Inspector and Click Export in ProBuilder Window 3. Select .obj a... Read more
[ProBuilder] Warning/Information missing while exporting GameObject with...
Steps To Reproduce: 1. Create a new project 2. Import ProBuilder package from Windows> Package Manager 3. Tools> ProBuilder Window ... Read more
[Input System] Old Input Module is available in "OnScreenControlsSample"...
Steps To Reproduce: 1. Create a new project 2. Window> Package Manager > Input System > Install 3. Restart the machine and open the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Unity Physics] The NativeList<DistanceHit> randomly returns fewer hits than expected when using CalculateDistance in Edit mode tests
- [Android] URP built-in Lit and Complex Lit shaders do not get rendered in the WebGL application for Androids with the Adreno GPU's
- The Camera does not render correctly when the Camera.Rect() is changed and HDR is enabled and DX12 graphics API is selected
- InvalidOperationException is thrown in Play Mode when Visual Studio debugger is attached and a ShaderGraph material is used in the Scene
- Overblown outdoor lighting in HDRP on Intel Iris Xe GPU