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5.5 Editor crashes in serialized file reader when opening a scene
Steps to reproduce: 1. Open attached project 2. Try to open 'Suimono2_Advanced_Demo' scene (Assets/SUIMONO - WATER SYSTEM 2/_DEMO) ... Read more
[WindowsBootstrapper] VSTU gets selected because remembered in the regis...
Steps to reproduce: 0. Preconditions: Installed VS2015, not installed VSTU. 1. Run DA and navigate to Components stage. (Note: V... Read more
Animations lagging, sometimes text.GetComponent<UnityEngine.UI.Text> not...
Steps to reproduce: 1) Download attached project 'case_821319.7z.deletethis.unsafe' and open in Unity. 2) Press Play. 3) Clock on w... Read more
World Space Canvas sorting order broken when images have the same z-posi...
Steps to reproduce: 1. Open "BugDemo" case 2. Open "ExampleScene" scene -- Notice that there are two canvases in hierarchy showing t... Read more
[NavMeshAgent] Agent gets teleported to the destination
After setting the agent's destination in the same NavMesh polygon as before the remaining distance is not updated properly. Read more
[Dynamic Batching] SpeedTree rendering distortion when moving camera at ...
Repro steps: 1. Open "DynamicBatching.zip" project 2. Load "test" scene 3. Press Play 4. Set the Main Camera's x position to 39.1 5.... Read more
Mesh particles with materials using instanced shaders always emit at (0,...
Particle system in Mesh Render Mode with an instanced material attached to the mesh emits the particles at (0,0,0) position even whi... Read more
[LOD] nextNode.rendererData.m_RendererType==kRendererMesh assert in 5.4
Steps to reproduce: 1. Open attached project "818781V2.zip" 2. Open the only scene in it and enter play mode 3. Notice assert being... Read more
All about bugs
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Latest issues
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- IndexOutOfRangeException and InvalidOperationException when logging XML string
- Script missing in "Assets/Settings/Mobile_Renderer/GlobalVolumeFeature" of "com.unity.template.urp-blank" template
- “Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is logged when generating Font Assets from fonts with meta files from previous Editor versions
- Input.mousePosition returns (NaN, NaN, 0.00) when Scene view is opened