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0
votes
Fixed

Particle system flicker if Texture Sheet Animation module is expanded wh...

Shuriken

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Aug 09, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1. Open attached project 2. Open scene "repro" 3. Select "Particle" system and notice that it's simulated in a ... Read more

0
votes
Fixed

Sprites/Diffuse shader not affected by emission light with Sprite Renderer

2D

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Jul 30, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1. Open attached project "LightProbeSprites.zip" 2. Open "Test" scene 3. Build lighting Expected behaviour: spr... Read more

0
votes
Won't Fix

[PlatformerPRO asset]The Editor crashes immediately when trying to open ...

Asset and Scene Management

-

Aug 08, 2016

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Version/s: 5.3.5f1

Steps to reproduce the issue: 1. Download attached project. 2. Try opening the project. Actual result: The Editor crashes. Expecte... Read more

6
votes
Fixed

[Android] Unity trying to access External memory when its not suppose to

Android

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Aug 06, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1) Download attached project 'Deflect 2.zip' and open in Unity. 2) File > Build Settings > Player Settings > Ot... Read more

1
votes
Postponed

[HLAPI] SyncVar should throw warning when changed from client

Networking

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Aug 09, 2016

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Version/s:

Steps to reproduce: 1. open attached project 2. build and connect two instances 3. click Space to add to number Expected: when Sync... Read more

0
votes
Postponed

MonoDevelop doesn't use the rsp files

CodeEditors

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Aug 05, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1. Open the attached project. 2. In the 'Project' window, open C# 'UnsafeScript'. 3. Debug the script. The use... Read more

0
votes
Fixed

[Android] Folders under StreamingAssets that start with the underscore c...

Android

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Aug 02, 2016

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Version/s: 5.3.5p8

A folder under StreamingAssets with a name starting with the underscore character is not copied to the final APK on Android builds. Read more

1
votes
Fixed

[UNET] ClientRpc isn't being called on Local Client after restarting hos...

Networking

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Aug 01, 2016

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Version/s: 5.3.6p1

Steps to reproduce: 1. Open "RPCTest repro" project 2. Open "Test" scene 3. Play in editor 4. Press 1 to start hosting -- Notice tha... Read more

1
votes
Fixed

[iOS] Chinese word "门“ is displayed wrongly on iOS devices (changes to J...

iOS

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Aug 09, 2016

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Version/s: 5.4.0f3

Reproduction Steps: 1. Open User's project 2. Notice that word "门“ is written in the TextField 3. Build to iOS device 4. Run App 5. ... Read more

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