Search Issue Tracker
[VR]Editor freezes when generating textures for a substance material wit...
Steps to reproduce:1. Download and open the attached project("StrippedDown.zip")2. Notice that the "" has Animation Update rate of 2... Read more
VideoPlayer created from script ignores videoPlayer.PlayOnAwake value an...
Reproduction steps:1. Open the attached project "VideoPlayerProblem.zip";2. Open the problem.unity scene;3. Press "Play" button;4. O... Read more
Crash at FreeImage_ZLibCRC32 due to .jpg file's meta file
Steps to reproduce:1. Open "cross0623.zip" project ========== OUTPUTING STACK TRACE ================== 0x000000018004A45E (FreeImage... Read more
[Metal] Mesh Topology is not rendered and errors are spammed when using ...
How to reproduce:1. Open the attached users project "ComputeShaderBug" and "ComputeShaderBug" scene2. Open the "ComputeShaderBugBeha... Read more
Unity crashes with Fatal error "GetManagerFromContext:pointer to object....
1. Create a new Unity project2. Create empty GameObject and add a LOD Group component to it3. Remove LOD Group component Expected re... Read more
[iOS 10.2] [ReplayKit] Recorded sound is sped up and distorted
Reproduction steps:1. Open and build the attached project into iOS device.2. Click "Mic"(Make sure to run some background sound/musi... Read more
VR Suffers from heavy CPU performance spikes when Realtime GI Lighting i...
Steps to reproduce:1. Download and open the attached project2. Build for standalone3. Launch build4. Connect and observe Profiler or... Read more
[VR]Using SetTargetBuffers in VR results in a Black Screen
Steps to reproduce:1. Download and open the attached project2. Make sure VR is enabled3. Enter Playmode Expected result: white cube ... Read more
Skybox rendering takes long (~20ms) on Google Galaxy Nexus
How to reproduce:1. Open the attached project or create a new one2. Make sure you set Development build and enable Profiler3. Build ... Read more
[Shader Compiler] Compile error with overloaded CG methods differing onl...
Steps to reproduce: 1) Download attached project 'UnityShaderCompileError.zip' and open in Unity2) Open scene 'testScene'3) Select '... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS