Search Issue Tracker
GrabPass with "Queue" = "Transparent +1" unlits the surface of unrelated...
Reproduction steps(GIF attached): 1. Open attached project. 2. Select "Main camera" game object. 3. Go to "GameObject > Align View T... Read more
Button with animator is not working after setting it not active and acti...
How to reproduce: 1. Open the attached project 2. Open and play BugScene scene 3. Click on the button in the left (The button has an... Read more
PlayerLoop internal function has been called recursively when building a...
Steps to reproduce: 1. Download and import attached project. 2. Open scene: main. 3. Press play. 4. Inspect the console. Result, e... Read more
Dragging childed image prefab into canvas as a child object does not upd...
Repro steps: 1. Open "Canvas.zip" project; 2. Open "scene" scene; 3. From the Assets folder drag the object "DragMe" on Canvas in th... Read more
[iOS] string.Intern() is extremely slow on IL2CPP builds
Steps to reproduce: 1) Open the attached project. 2) Build and deploy to an iOS device. 3) Tap the screen once. Wait for a message ... Read more
[Android] Kindle Fire crashes after Handheld.PlayFullScreenVideo completed
Steps to reproduce: 1) Download attached project 'New Unity Project.zip' and open in Unity. 2) Build project and run on a device. 3... Read more
[TwoColumnLayout][Selection.activeObject] doesn't update when object is ...
Reproduction steps(GIF attached): 1. Open the attached project. 2. Open the "1" scene. 3. Go to "Window > My Window". 4. Select "New... Read more
[Shaders] Compilation fails on 5.5 if the entire CGPROGRAM is written in...
Steps to reproduce: 1. Open attached project 2. Select 'Occlusion' shader (Assets/AmplifyOcclusion/Resources) 3. Notice there is a ... Read more
Crash on "GameObject::ActivateAwakeRecursivelyInternal" using "Undo" fun...
Reproduction steps: 1. Open the attached project. 2. Open the "Scenes > TestAnim" scene. 3. Expand the "Spider" game object in the h... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Standalone Player crashes with "TDerived GetOrLoad<TDerived>() where TDerived : T" when IL2CPP Code generation is set to "Faster (smaller) Builds"
- IndexOutOfRangeException and InvalidOperationException when logging XML string
- Script missing in "Assets/Settings/Mobile_Renderer/GlobalVolumeFeature" of "com.unity.template.urp-blank" template
- “Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is logged when generating Font Assets from fonts with meta files from previous Editor versions
- Input.mousePosition returns (NaN, NaN, 0.00) when Scene view is opened