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0
votes
Fixed

NetworkManager numPlayers wrong

Networking

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Nov 19, 2015

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Version/s:

the numPlayers property of NetworkManager is one higher than the actual number of players on a host. Read more

0
votes
Fixed

EditorSceneManager does not find scenes in Build Settings when LoadScene...

Scene/Game View

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Nov 19, 2015

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Version/s: 5.3.0f1

1. Open newly attached project (or fix the originally attached one by following steps in "To fix project steps")2. Choose MultiScene... Read more

0
votes
Fixed

Bugreporter does not check the validity of the bug before starting to up...

Bugreporter

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Nov 19, 2015

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Version/s: 5.3.0f2

1. Open bug reporter2. Hit SendExpected result: It tells you that you haven't picked "What is the problem related to", "How often do... Read more

0
votes
Fixed

[MSE] Creating a prefab moves the game object to a different scene

Assets Management

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Nov 18, 2015

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Version/s: 5.3.0f1

To reproduce:1. Open attached project2. Add "scene1" and "scene2" to the hierarchy3. Set "scene1" as active scene in the hierarchy4.... Read more

0
votes
Fixed

Cannot rotate video upside down on iPhone 5

iOS

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Nov 19, 2015

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Version/s: 5.3.0f1

Steps to reproduce:1. Download and open attached project "weh.zip"2. Build it for iOS platform including "test" scene3. Press button... Read more

0
votes
Fixed

Suspending application running video on iOS and returning to application...

iOS

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Nov 19, 2015

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Version/s: 5.3.0f1

Steps to reproduce:1. Download and open attached project "weh.zip"2. Build it for iOS platform including "test" scene3. Press button... Read more

0
votes
Fixed

Launching multiple videos plays all of them at once

iOS

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Nov 19, 2015

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Version/s: 5.3.0f1

1. Open attached project "weh.zip"2. Build to iOS9 device3. Press "PlayAll1"4. Only last video will be shown and every other video s... Read more

1
votes
Fixed

OSX standalone build hangs during splash screen when built in x86 + OpenGL2

OpenGL

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Nov 18, 2015

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Version/s: 5.3.0f1

How to reproduce: 1. Open attached project2. Build to OSX 32bit and run- Note it hangs during the splash screen and these errors are... Read more

0
votes
Fixed

[graphics] MaterialPropertyBlock.SetTexture doesn't set _TexelSize or _H...

Shaders

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Nov 03, 2015

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Version/s: 5.1.2p2

Textures set in MaterialPropertyBlock do not setup corresponding {name}_TexelSize and {name}_HDR shader properties. Read more

0
votes
Fixed

[SpritePacker] Packing crunched sprites crashes at crnlib::crn_comp::app...

2D

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Nov 19, 2015

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Version/s: 5.3.0f1

Steps to reproduce: 1. Open attached project "PackerBugRepro.zip"2. Open sprite packer window3. Press pack4. Unity crashes at crnlib... Read more