Search Issue Tracker

9
votes
Fixed

[GraphicRaycaster] inconsistent behavior between 2D and 3D colliders beh...

UI

-

Aug 11, 2016

-

Version/s: 5.4.0f3

Reproduction steps(GIF attached): 1. Open "UI" project. 2. Open "scene" scene. 3. Check "1", "2", "3", "4" game objects collider typ... Read more

2
votes
Fixed

[IOS/Android] UnityWebRequest.GetAudioClip With Ogg Vorbis is not supported

Audio

-

Aug 09, 2016

-

Version/s: 5.4.0f3

When trying to stream audio file, which is .ogg an error is returned to log on Android/iOS devices: Streaming of 'ogg' on this platf... Read more

1
votes
Fixed

[iOS] Significant GPU frametime increase when drawing primitives (cubes/...

iOS

-

Aug 11, 2016

-

Version/s: 5.4.0f3

Steps to reproduce: 1. Open attached project 2. Build 'cubes' scene for iOS 3. Go to 'Product/Scheme/Edit Scheme', change GPU frame... Read more

1
votes
Postponed

SyncVar hook isn't called most of the time if SyncVar value is changed d...

Networking

-

Aug 11, 2016

-

Version/s: 5.3.6p2

Steps to reproduce: 1. Open attached project 2. Build and run project as host 3. In editor, open scene "SceneStart" and run it 4. C... Read more

9
votes
Duplicate

Nested canvas anchor's position reset to bottom left after entering play...

UI

-

Aug 10, 2016

-

Version/s: 5.3.4f1

Steps to reproduce: 1. Create a new project. 2. Add "UI>Canvas" gameobject. 3. Add a child canvas to previous canvas. 4. Set child's... Read more

0
votes
Fixed

NavMeshObstacle carving causes NavMeshAgent to teleport

AI

-

Aug 11, 2016

-

Version/s: 5.4.0f3

Reproduction step: 1. Open the attached project. 2. Open and play the "MainScene". - After few seconds obstacle is instantiated ins... Read more

1
votes
Won't Fix

Project crashes when playing Audio and recording with Everyplay at the s...

Android

-

May 19, 2016

-

Version/s: 5.3.4p6

Reproduction steps: 1) Open "bug_everyplay_android_audiopool_crash" project 2) Build and run "EveryTester" scene on Android 3) Pres... Read more

0
votes
Fixed

[Mono]FieldInfo.GetValue(null) crashes unity on ScriptingInvocationNoArg...

Mono

-

Aug 10, 2016

-

Version/s: 5.4.0f3

To reproduce: 1. Open the project attached by the user 2. Open the scene "asd" 3. Enter Play mode 4. Press R Crash! NOTE: commenti... Read more

0
votes
Won't Fix

[iOS][Android] UI buttons do not work if the parent of Canvas has Event ...

UI

-

Jul 31, 2016

-

Version/s: 5.3.6f1

Steps to reproduce: 1) Open the attached project. 2) Build and deploy to an iOS or Android device. 3) Locate the button labeled 'Bro... Read more

8
votes
Duplicate

Canvas with Graphic Raycaster which has an image object does not block C...

UI

-

Aug 11, 2016

-

Version/s: 5.4.0f3

Repro steps: 1. Open "GraphicRaycast" project 2. Open "scene" scene 3. Enter play mode 4. Click on the red square 5. Notice that the... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.