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Ambient lighting is different in Prefab editing Mode
Steps to reproduce:1. Create a new scene2. Set Environment Lightning Source to Color and Ambient Color to white (FFFFFF)3. Open Proj... Read more
Continuous speculative collision produces incorrect contact points
How to reproduce: 1. Open attached project2. Open scene Scenes/SampleScene.unity- Scene contains two bars constrained using Configur... Read more
ETC texture compression Split Alpha Channel, doesn't work for SpiteAtlas...
Steps to reproduce:1. Open user attached project2. Switch to Android platform3. Select Assets/Atlas_Variant_ES2_split and observe th... Read more
[Android] Duplicate plugins with the same names prevent from exporting a...
Errors related to duplicate plugins with same names thrown in the console which prevents from exporting a project to Android. Steps ... Read more
[Xbox][Mono] Assembly compiling error during Xbox building process when ...
Steps to reproduce:1. Open user attached project2. Build & Run a Development or Debug build3. Observe that the build fails with ... Read more
Shortcut label is still being displayed when adding and removing a short...
How to reproduce:1. Open attached project "Case_1109108_repro.zip"2. Open Shortcuts Window (Edit > Shortcuts)3. Find "Main Menu/G... Read more
[Android][Daydream][LWRP] Scene is darker than expected if using Daydrea...
How to reproduce:1. Open attached project "TerrainTestLWRP"2. Build to Android3. Notice that the scene is very dark and terrain cann... Read more
Platform support installers cannot be downloaded when using Unity 2018.1...
How to reproduce:1. Install Unity version 2018.1.9f2-MLTP10 (available here: https://unity3d.com/partners/magicleap)2. Open a projec... Read more
Exceptions raised and Inspector is broken after user removes a component...
Steps:1. Create two GameObjects2. Add Audio Listener on one of them3. MultiSelect those two GameObjects4. Add AudioSource to them5. ... Read more
Asset thumbnails are pink (not updated) after using SRP
Asset previews are not updated according to the change of RenderPipeline. Steps:1. Use the attached project2. In Graphics Settings, ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved