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[OSX] Unity crashes in GUIView::CreateRenderView() when upgrading project
How to reproduce:1. Open the attached "unity3" project Expected result: Project is openedActual result: Crash occurs Regression intr... Read more
[System.Net] Cannot set IPv6 to multicast socket. ArgumentException is t...
Reproduction Steps:1. Open User's project2. Open "main" scene3. Run scene4. Error is thrown:ArgumentException: Value does not fall w... Read more
WWW.url truncates redirected URL if it should have contained spaces
To reproduce:1. Open project attached by QA2. Open "a" scene if not opened3. Hit play4. Notice console's output and that redirected ... Read more
Using the Timeout attribute on a UnityTest coroutine freezes Unity if th...
To reproduce:1. Open the attached project2. Open the Test Runner from the Window menu3. Go to "PlayMode" tab4. Run the test named Wi... Read more
VideoPlayer with incorrect URL - Can't play movie[] multiple errors
To reproduce:1. Open projects attached, scene scene2. Press play - no errors3. In Hierarchy window, select Video Player4. In Inspect... Read more
VideoPlayer.url does not recognize null value
To reproduce:1. Open attached project2. Press play3. Observe Console window Expected: 'URL NULL" and "string NULL" printed out to co... Read more
Crash on 'drawOffMeshLinks(duDebugDraw*, NavMesh const&)' when running a...
Steps to reproduce:1. Open user attached pro2. Open LAYOUT scene3. Click play4. Notice the extended loading time5. If the scene does... Read more
Enabling Deep Profile and recording certain function call causes Editor ...
1. Open the attached "ReproFreeze" project and "Test2" scene2. Go to Window --> Profiler and enable Deep Profile3. Enter playmode... Read more
[Editor] [Android] VideoPlayer fails to play a VP8 video with alpha abov...
Steps to reproduce: 1) Download attached project and open in Unity2) Open 'Test' Scene3) Make sure platform is set to Android in Bui... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor