Search Issue Tracker
Won't Fix
Votes
0
Found in
5.3.4f1
Issue ID
818669
Regression
No
Making OpenglCore default graphics API crashes editor
Steps to reproduce:
1. Create a new Unity project
2. Make sure default graphics API isn't OpenGLCore
3. Open Player Settings
4. Change default graphics API for Windows to OpenGLCore
5. Notice Unity crashing (gif attached)
Reproduced with: 5.2.4f1, 5.3.6f1, 5.4.0f3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Incorrect ScrollToItem behavior when called on a deattached ListView
- Zooming in/out in Scene View window on the display the zoom takes place in does not work
- Changing Game View resolution when there are 2 Game View Windows on 2 different displays makes the view stretched
- Maximising Game view window on one display makes black bars appear on another display
- Creating a 3D Object when using 2 monitors and 2 Game View Windows on different monitors the created 3D Object only appears on one of them
Add comment