Search Issue Tracker
[OSX] Mac builds crash on startup with Capture Display enabled
Steps to reproduce: 1) Open the attached project or create a new one. 2) Build the project for OSX. 3) Launch the build. The projec... Read more
[5.4f2 regression] CanvasBatchIntermediateRenderer crash after certain b...
How to reproduce: 1. Open the attached project "Case 818122.zip" and the only scene in it. 2. Play the game. 3. Press the button o... Read more
[Mac]Crash occurs when reading bits from a binary file
[The issue is reproducible on Mac, but not on Windows] Steps to reproduce the issue: 1. Download and open attached project. 2. Open... Read more
[CEF] Errors and QCocoaAccessibility errors in logs "Cannot Submit Chan...
Steps to reproduce(or just watch attached gif): 1. Open users project. 2. Publish project. 3. In material folder duplicate material.... Read more
UnityWebRequest.Send() throws "java.io.IOException" on Android 4.3 and e...
Reproduction steps: 1) Open "Notifications Client" project 2) Go to "Test" scene 3) Build and run project on Android (4.3 or earlier... Read more
Material Reference getting lost after saving scene
Steps to reproduce: 1. Open attached project "text_test.zip" 2. Open "Repro Negative UV Values" scene 3. Click "File/Save Scene" 4. ... Read more
[Mac OSX]Quickly trying to open the folder on Mac when project was made ...
Steps to reproduce the issue: 1. Download and open attached project on Mac. 2. When the project is loaded, quickly double-click on t... Read more
Audio High Pass Filter component has no slider
Reproduction steps: 1. Open the project 2. Select "Audio Source" gameobject 3. Check the "Audio High Pass Filter" component 4. Notic... Read more
When using System.Xml.Linq.XDocument in upgraded compiler, throws "is de...
NOTE: This issue is related to upgraded version of compiler. Reproduction steps: 1) Open "Test_p8_csharp_compiler_upgrade_xdocument... Read more
When building IL2CPP project for Android with new compiler - error occur...
NOTE: This issue is related to upgraded version of compiler. Reproduction steps: 1) Open "Test_p8_csharp_compiler_upgrade-droid_ill... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scripting API documentation is missing for macOS editor extensions
- Scripting API documentation is missing for Windows editor extensions
- Crash on tlsf_free when generating the Font Atlas
- “… is using a shader without GPU deformation support. Switching the renderer over to CPU deformation.” warnings are logged when GPU Skinning is set to GPU
- "Material '...' has _TexelSize / _ST texture properties which are not supported by 2D SRP Batcher...” warning is logged when the Shader is SRB Batcher compatible