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[MSE] Lighting settings don't change when editing multiple scenes and ne...
To reproduce:1. Open attached project "Lighting Test.zip".2. Open Lighting settings window, and observe that "Scene_1" and "Scene_2"... Read more
[UNet] Buttons are not clickable when using world space canvas with UNet
To reproduce:1. Open project attached by the user2. Build and run it for desktop3. Open "loading" scene from Assets->Scenes in Ed... Read more
Player crashes when pressing Alt-F4 on full screen mode when it is build...
Player crashes when pressing Alt-F4 on full screen mode when it is build using OpenGLCore Steps to reproduce:1. Open attached projec... Read more
Terrain grass is not affected by the Wind Zone
To reproduce:1. Download Unity project "GrassWindIssues.zip" from the link provided by the user2. Open "Main" scene3. Go into Play M... Read more
Shaded Wireframe shading mode does not display wireframes on the terrain
Steps to reproduce:1. Open user attached project (Wirefrime)2. Open Scene.unity3. Select shading mode to Shaded Wireframe4. Observe ... Read more
CalculatePath() fails to find a path between two valid connected locations
Steps to reproduce:1. Open the attached project(PathBug.zip)2. Open the Assets/BadPath.unity scene3. Play the scene (Ensure the Navi... Read more
[.NET 4.6] Editor crashes if an assembly was built with a reference to a...
Steps to reproduce:1. Open the attached project(AssembliesWithDifferentBuildNumberCrash.zip)2. Select the asset named "Slave Scritpa... Read more
The first time GetButton returns true all other GetAxis reset to zero
Steps to reproduce:1. Open attached project "922703.zip"2. Open "test" scene3. Enter play mode4. Hold 'A' or 'D' key to alter Horizo... Read more
[Windows7] WebGL build fails
Reproduction steps:1. Create a new project on Windows 7 machine.2. Build to WebGL.- "Failed running .. il2cpp.exe"(Screenshot attach... Read more
Overlay canvas is displayed differently on each Game View
Steps to reproduce:1. Open attached project "922883.zip"2. Open "test" scene3. Open two game views with different dimensions4. Enter... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor