Search Issue Tracker
Won't Fix
Votes
0
Found in
5.5.0a5
Issue ID
819057
Regression
No
When opening project in batchmode the "Unity version" field is not being changed
To reproduce:
1. Open a Unity project
2. Close it
3. Open it with another version, with these arguments: [Unity directory] -projectPath [Project path] -batchmode -quit
4. When Unity quits, open up Unity again, this time without any arguments.
Notice that in the project selection menu, the "Unity version: " reports the version used in step 1, and not in step 3.
Expected result: that field shows the version used in step 3.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Add comment