Search Issue Tracker
Fixed in 5.5.0
Votes
1
Found in
5.3.6p1
Issue ID
819186
Regression
Yes
AudioClip is destroyed after AudioSource.Stop is called
Steps to reproduce:
1. Open attached project
2. Open scene "AudioClipTest" and run it
3. in game view, click Play button and notice that sound starts playing
4. Press stop button - sound stops
5. Press play again - sound doesn't play
Reproduced with: 5.3.5p6, 5.3.6p1, 5.4.0b25, 5.4.0f3, 5.5.0a5
Not reproducible: 5.4.0b24, 5.3.5p5
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Debug Assertion Failed!" error when launching Windows Dedicated Server Player with Script Debugging enabled
- [Cinematic Studio][3D HDRP] Shader warnings thrown in the Console window when creating a new project with Cinematic Studio template
- Autoplay is triggered on Audio Assets when changing Asset Bundle tags
- Inspector Asset Bundle section has no indication for Variants, AssetBundle is written without a space, and Variant dropdown menu is available without setting the Asset Bundle first
- Graphics.DrawProceduralIndirect and Graphics.DrawProceduralNow silently dropped on DX12
Add comment