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[LWRP] Position Node "Object" mode switches to "World" when duplicating ...
How to reproduce:1. Open the attached "positionBug.zip'' project2. Open the 'SampleScene' scene3. Select the "Cube" Game Object and ... Read more
Crash on AnimatorState::Clear when deleting duplicate "Base Layer" from ...
How to reproduce:1. Open the attached project2. Open the "Player" Animator3. In the Animator, delete "Base Layer" Actual result: Uni... Read more
Test Runner results in Assert failures when GetImplicitAssetBundleName i...
How to reproduce:1. Open attached project2. Open Window/General/Test Runner3. Press Run All Reproducible with: 2017.4.25f1, 2018.3.1... Read more
[VCS] XRSettings file shows checkout pop up which is inconsistent with o...
Steps to reproduce: 1. Create new project2. Submit assets to VCS3. Add script to project or cause domain reload4. Notice that XRSett... Read more
[VCS] Meta Files are now Hidden by Default
To reproduce:1) Create a new project using 3D template2) Go to Edit -> "(Project) Settings"3) Switch to Editor tab if not there E... Read more
Capturing a memory snapshot takes forever when memory heap is large
Reproduction steps:1. Open the attached project inside of "1142394.zip"2. Open and play "SampleScene"3. Open the Memory Profiler ins... Read more
[HDRP]Light source produces Lighting when Light source is not Active
Steps to reproduce:1. Open users attached project "bug_cyber_camera_build_stopsworking.zip"2. Navigate to Project -> Assets ->... Read more
HDR colors change when importing 2017.4 to newer releases
To reproduce:1. Open attached project ("HDR colours") in Unity 2017.42. Open a copy of the project in Unity 2018.3-- Colours differ ... Read more
[Editor] Root node value comes as null when creating FBX preset
Root node value is null in FBX preset Steps to Repro:1. Create a new or open attached Project2. Select the FBX model in Project wind... Read more
Crash on std::vector<ChildAnimatorState,std::allocator<ChildAnimatorStat...
How to reproduce:1. Open the attached project2. Open the "Player" Animator3. Delete the "Blend_Jump" State in the Base Layer Actual ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Look Dev constantly regenerates the default Volume Profile when set to "None" instead of using the default one
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog
- Look Dev window flickers when resizing the window after docking it
- UI breaks when Multiplayer Center window section divider is moved too far