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Unity Crashes at UnityEngine.Logger:GetString when Collider2D is declare...
Steps to reproduce:1. Download 919316_repro.zip2. Open "new" scene3. Enter play mode4. Editor crashes when circle and square collide... Read more
CommandBuffer CameraEvent does not respect shader rendering queue
Steps to reproduce:1. Download and open the attached project("CommandBufferBugProject.zip")2. Enter Play mode Expected result: spher... Read more
Can't Re-Activate Unity license
Repro steps: 1. Open Unity2. When greeted by "Unity license is not yet valid" press "Re-Activate"3. a) Enter your Unity serial numbe... Read more
Objects get rendered black/dark color when their scale is ridiculously s...
To reproduce:1. Open attached Unity project "TestNormalScalingProblem.zip"2. Open "TestScene" scene3. Go into Play Mode4. Observe Cu... Read more
[OS X] CheckDisalowAllocation. Allocating memory when it is not allowed ...
Steps to reproduce:1. Open user attached project2. Observe the Allocating memory error Expected result: allocating memory error shou... Read more
Animator.Play/CrossFade doesn't trigger event at 0F during CrossFade
To reproduce:1) Open attached project and "test" scene2) Play on Editor and press "issue repro" button. Expected: Animation event is... Read more
Duplicating an object while interacting with the scene using The Hand To...
To reproduce:1. Open a new Unity project2. Create a 3D object (cube, for example) and select it4. Select The Hand Tool and use it in... Read more
[DX9] GameObject with the specific shader disappears while minimizing th...
Reproduction steps:1. Open the attached project "UIAdditiveTest.zip";2. Build the standalone project;3. Open the built version;4. Ob... Read more
[WebGL] Saving to persistentDataPath does not work
-e: Reading a previously written file to persistentDataPath generated this error: IsolatedStorageException: Could not find file...--... Read more
Gradual memory leak when doing infinite repaint on empty scene
Gradual memory leak when doing infinite repaint on empty scene 1. Open attached project2. In Editor, Window > SceneViewRepainter3... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used