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Editor crash when Baking Lighting and Terrain Width is significantly lar...
How to reproduce: 1. Open attached project "Case_1192792_repro.zip" 2. Select "Terrain" Game Object 3. Change the Terrain Length to ... Read more
Screen.dpi is not consistent in the Editor when using multiple screens w...
Reproduction steps: 1. Make sure to have screens with different DPI scalings 2. Open the attached project named "Case_1191036" 3. En... Read more
[UGUI][Profiler] No preview is displayed for UI Profiler objects
Reproduction steps: 1. Open "UICanvas_2017.zip" project and "Main" scene 2. Open the "UI" or "UI Details" Profiler and record for a ... Read more
[UIElements] "Hidden packages visibility" toggle value should be linked ...
Reproduction steps: 1. Create a New Project 2. In the Project window expand the "Packages" folder 3. Click on the "Toggle hidden pac... Read more
[ProBuilder] Bevel edges is generating NullReferenceException in the con...
With default value and taking a Sphere or Torus shape. 1. Create one of these objects via the New Shape PB tool 2. Enter in Edge se... Read more
[Mac] Player crashes on mono_jit_runtime_invoke when calling IDualShockH...
How to reproduce: 1. Open the attached "case_1193017.zip" Unity project 2. Connect a DualShock controller via USB 3. Build and run t... Read more
[Package Manager] Fatal Error occurs followed by Editor Crash on closing...
Fatal Error occurs followed by Editor Crash on closing Unity Editor during the installation of any package Steps to Reproduce: 1.... Read more
Project's Asset folder "Refresh" is much slower on Asset Pipeline Mode "...
How to reproduce: 1. Open attached project "ADBV2SlowRefresh.zip" 2. Edit -> Project Settings -> Editor -> "Asset Pipeline Mode" ->... Read more
LightmapSettings.lightProbes.count returns 0 when multiple scenes are lo...
How to reproduce: 1. Open the attached 'MultiSceneLightProbe1.zip' project 2. Open 'SampleScene' scene (wait till Lighting is genera... Read more
[HDRP] Decal Projectors are culled on all cameras even when only one cam...
Steps to reproduce: 1. Open attached project 2. Open samplescene.unity 3. In the Hierarchy tab select Camera2 and in Culling Mask se... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] The Player freezes when disabling Bluetooth while connected to the headphones
- Addressable bundles are not retrieved from the cache when a WebGL Player is refreshed
- Sprites are incorrectly occluded by Sprite Physics Shape culling when behind in sorting order
- CPU usage is increased when the Editor is idle with the ProBuilder Package installed
- Unstable lighting when additional light sources are added in Shader Graph nodes