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GameObject's value field does not get colored in light blue in the Inspe...
How to reproduce: 1. Open the attached 'project-1193288.zip' project 2. In the Hierarchy window select 'Cube' 3. Drag the 'New Physi... Read more
[UI] RectMask2d is not working when using unlit/VectorGradient for SVG I...
To reproduce: 1. Open attached project 2. In Hierarchy search Imagen Original and press on in 3. In the inspector notice that Mater... Read more
Inspector Property field text alignments are inconsistent
Reproduction steps: 1. Open the attached project "1194487" 2. In the Hierarchy, select "Main Camera" Expected result: All Property ... Read more
Particle system crash on ShapeModule EmitterStoreMeshData ColorRGBA32
How to reproduce: 1. Open attached project "731472-ParticlesCrash.zip" and scene "SampleScene" 2. Enter Play mode 3. In Game view, ... Read more
[STW2019]Assertion failed on expression: '!m_IsUndoing' when pressing cm...
How to reproduce: 1. Open the attached project 2. Go to the Assets-> Sprites folder 3. Select any sprite-> go to Import settings in... Read more
[Nodes] Collapsing a node with sub-inputs/outputs (i.e. Vector3) shows t...
Repro steps: 1. Create a Vector3 inline operator 2. Expand either the input or output slots 3. Collapse the node 4. Drag a noodle ou... Read more
Input.GetTouch() is not detected on non-Primary Displays
Touch class, returned by Input.GetTouch() doesn't return touches performed on non-primary display (Windows > Settings > System > Dis... Read more
Opening a project for the second+ time makes importing hang on some pack...
Reproduction steps: 1. Create a New Project 2. Exit Editor 3. Open the Project again 4. Notice it's loading for a very long time/ind... Read more
Import Settings Platform Specific overrides are not updated in the Inspe...
Reproduction steps: 1. Open user attached project "UnityBugTest2" 2. In the Project window, select "sprite2" 3. In the Inspector, c... Read more
[AddressableAssets] [Preset] Reset functionality is not working on Prese...
Reset functionality is not working on Preset of AddressableAssetSettings Steps to Reproduce: 1. Create a new Project 2. Open Windo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] The Player freezes when disabling Bluetooth while connected to the headphones
- Addressable bundles are not retrieved from the cache when a WebGL Player is refreshed
- Sprites are incorrectly occluded by Sprite Physics Shape culling when behind in sorting order
- CPU usage is increased when the Editor is idle with the ProBuilder Package installed
- Unstable lighting when additional light sources are added in Shader Graph nodes