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Object picker does not find a prefab with the required component if the ...
To reproduce: 1. Open the project, attached by tester (objectPickerBug.zip)2. Open the "NewScene" scene3. Select the Test game objec... Read more
Box Collider 2D auto tiling is not matching sprite's size when using 3-s...
To reproduce:1. Open my attached project2. In Hierarchy window, select TileSprite game object3. In Inspector window, try changing si... Read more
[HoloLens] Crash on play mode with holographic emulation when 'Fantastic...
Steps to reproduce:1. Open attached project2. Open "MainScene" scene3. Open Quality Settings (Edit -> Project Settings -> Qual... Read more
Having two scenes with the same filename in one bundle would cause error...
Open the attached project:1. Open the attached project.2. Go to Bundles > Build.3. Check the Console: Assertion failed: Assertion... Read more
[OSX] Clicking Help->Software Licenses on a Mac doesn't open anything
Steps to reproduce:1. Open Unity on any version of 5.6 or above.2. In the top menu bar go to Help -> Software licenses3. Nothing ... Read more
Different animation pops in when enabling and disabling an animation par...
Repro steps: 1. Open "AnimationBug" project2. Enter Play mode3. Look at the animation transitions Expected result: The animations sh... Read more
[HoloLens] OnApplicationPause not called when HoloLens tracking is lost
Steps to reproduce:1. Open attached project "911936.zip"2. Build "MainScene" scene for UWP3. Open VS solution4. Deploy on HoloLens d... Read more
[WSA] Windows Speech DictationRecognizer throws Assertion failed on expr...
Steps to reproduce:1. Open the attached project(DictationTestProject.zip)2. Open the DictationTest scene3. Play the scene4. Click on... Read more
Editor crashes while trying to load from a JSON file using JsonUtility.F...
To reproduce: 1. Open the project, attached by user (BattleArenav2.zip)2. Enter Play mode Expected: Editor does not crash while tryi... Read more
[Android] When the device has a second display and a script which splits...
Reproduction steps:1. In device settings go to Developer options -> Simulate secondary displays;2. Choose the display;3. Open the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used