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Issue ID




Non-RGB images are shown as red question marks when loading them using UnityWebRequestTexture.GetTexture()



How to reproduce:
1. Open the "SampleScene" in the unity-image-201929 project using the EnvIronman VM
2. Enter play mode
3. Press 'B'

Expected results: An image is loaded successfully
Actual results: Red question mark is shown instead of the image

Reproducible with: 2017.4.34f1, 2018.4.12f1, 2019.2.11f1, 2019.3.0b9, 2020.1.0a11

Additional notes:
1. The images that is failing to load are using embedded color profile - Coated FOGRA39 (ISO 12647-2:2004)
2. Pressing 'W' during play mode loads a RGB/A or CMYK/A images successfully
3. Importing the "broken" images via drag & drop into the Editor works without any issues

  1. Response avatar

    Resolution Note:

    Every few months we look at bugs which we have not had the opportunity to fix yet. We try to be as diligent as we can and want to prioritize bugs that are causing issues with shipping and frequent pain points in day to day works. To ensure we are targeting the most important bugs we regularly close out older bugs that have not reached this threshold over the past months. The bug you have currently raised has not met this threshold for fixing over the last few months. If you feel this bug has been closed by mistake then please reopen the case.

Comments (1)

  1. 4b5b279bb84cdfe47275a42971cc7159?d=mm


    Apr 30, 2020 14:25

    It is still present in 2019.3.2f1. Any ETA to fix this? or any temp fix?

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