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Votes
0
Found in
2017.4
2018.4.3f1
2020.1
Issue ID
1194494
Regression
No
HingeJoint Limit is not respected when Game Object is disabled and enabled in Play mode
How to reproduce:
1. Open user's attached project ("JointLimitTest.zip") using the EnvIronman VM (more information in Edit).
2. Open SampleScene scene
3. Enter Play mode
4. Disable and enable Test Game Object
Expected result: HingeJoint Rotation limit is respected
Actual result: HingeJoint Rotation limit is exceeded
Reproducible with: 2017.4.34f1, 2018.4.12f1, 2019.2.11f1, 2019.3.0b9, 2020.1.0a11
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Resolution Note:
Joint anchors are initialised each time gameobjects are enabled, and are set relative to the current poses. In this particular project, this causes the limit to be 45, 90, and so on because of re-activations.