Search Issue Tracker

Active

Votes

0

Found in

6000.0.21f1

Issue ID

UUM-82610

Regression

Yes

Unstable lighting when additional light sources are added in Shader Graph nodes

--

-

Reproduction steps:
1. Create a new 3D (URP) project
2. Right-click on empty space in the Project window
3. Select “Import Package / Custom Package” option
4. Select the attached “bugrepro.unitypackage” Package
5. Open the “Scenes/SampleScene” Scene
6. Observe the “Sphere” GameObject in the Scene View

Expected result: The GameObject’s surface is lit by 2 different lights
Actual result: The GameObject’s surface is unlit and sometimes flickers

Reproducible with: 2023.3.0a2, 6000.0.21f1
Not reproducible with: 2021.3.44f1, 2022.3.47f1, 2023.2.0a23

Reproducible on: Windows 10
Not reproducible on: No other environment tested

Note:
- Reproduction may be inconsistent. While upgrading from 2022.3 to Unity 6, the issue did not reproduce. Each time, a new project was created and the package imported anew for the issue to be visible

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.