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[State Machine] Mecanim enters a state in the statemachine when it has n...
How to reproduce: 1. Open attached project ("MecanimBugRepro.zip") 2. Open SampleScene scene 3. Select AnimationTest Game Object in ... Read more
[UniversalRP][ARCore][ARFoundation] Camera feed is not rendered if Rende...
How to reproduce: 1. Open attached project 2. Run and deploy to Oppo Reno Z device Expected result - camera feed is rendered Actua... Read more
Standard Surface Particle shader reveals objects behind the GameObject w...
How to reproduce: 1. Open the attached "UnityDeferredParticles.zip" project 2. Load "SampleScene" scene (found in "Scenes" folder) ... Read more
[Cache Server] Editor imports assets and tries to fill in Cahce Server a...
If you open project one computer connected to the Cache Server - it will fill in Cache Server with the import results(that is correc... Read more
Copy / Cut / Paste actions are not executed in Project window
How to reproduce: 1. Create a new project 2. Select any file or folder in Project window 3. Cut/Copy/Paste selected item (either fro... Read more
[URP] Terrain with Terrain Lit shader is rendered incorrectly when switc...
To reproduce: 1. Open attached project; 2. Open "repro" scene; 3. Make sure DX11 is the main Graphics API (Edit > Project Settings ... Read more
[macOS] Exceptions are thrown when trying to open C# script in an extern...
How to reproduce: 1. Create and open a new project 2. Set the 'External Script Editor' to 'TextEdit' (in the Preferences window) 3. ... Read more
[2D] [URP] Scene is black, except for the 2D lights on Xiaomi Redmi 4 phone
This scene looks as expected in Editor, or on a Windows build, but on Android, it looks all black, except for the 2D lights. To rep... Read more
Shader EditorCompileVariant takes a lot of performance when shader compi...
How to reproduce: 1. Open attached project "" and scene "" Expected result: the Editor is not slow Actual result: the Editor is sl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] The Player freezes when disabling Bluetooth while connected to the headphones
- Addressable bundles are not retrieved from the cache when a WebGL Player is refreshed
- Sprites are incorrectly occluded by Sprite Physics Shape culling when behind in sorting order
- CPU usage is increased when the Editor is idle with the ProBuilder Package installed
- Unstable lighting when additional light sources are added in Shader Graph nodes