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Crashes on UsabilityAnalytics_CUSTOM_SendEvent when adding an existing s...
To reproduce: 1. Open attached Unity project "reproducingError2.zip" 2. Open "scene" scene 3. Click on GameObject in the Hierarchy 4... Read more
[Collision Module] The translate/rotate plane controls no longer work in...
Repro steps: 1. Open Scene1 from the attached project. 2. Select the Particle System from the hierarchy 3. Open the Collision Modul... Read more
EditorUtility.SaveFilePanelInProject shows exception after trying to sav...
To reproduce: 1. Open the project, attached by the tester (saveFileException.zip) 2. Open the "scene" scene 3. Select Main Camera i... Read more
Reflection Probe Preview is not rendered in scene view
Reflection probe preview is not rendered in scene view when clicked on in hierarchy, Steps for reproduction: 1) Download the projec... Read more
It is possible to open multiple EditorUtility.SaveFilePanelInProject dia...
To reproduce: 1. Open the project, attached by the user (case_928424-New_Unity_Project.zip) 2. Open the "scene" scene 3. Select Mai... Read more
Overlapping NavMesh Links make the Agent turn in the wrong direction the...
Steps to reproduce: 1. Open attached Unity Project "NavMeshComponents.zip" 2. Load Scene "stacked navmesh links" 3. Enter Play mode... Read more
.meta file not written OnPreprocessTexture changes, if .meta file exists...
Repro steps: 2. Open and close the project to create a Library folder and all .meta files 1. Open the "UnityPlayerIcon.png.meta" fi... Read more
ContactPoint2D.normalImpulse and ContactPoint2D.tangentImpulse are not a...
To reproduce: 1. Open user's project 2. Enter Play mode Expected: mentioned impulses' values are shown in UI via script Actual: scr... Read more
Crash when importing the FBX from Maya
Reproduction steps: 1. Open the attached project 2. Reimport FinnTestExport.fbx Expected: Unity imports the model Actual: Unity cr... Read more
Root Motion Broken in Standalone Windows
Root transform position is not affected by animation in standalone Windows build. Reproduction steps: 1. Open the project 2. Open t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow