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PrefabUtility.SaveAsPrefabAsset() freezes the editor when called from On...
To reproduce:1. Open any project2. Import the script attached "CreatePrefab.cs" (or make your own: call PrefabUtility.SaveAsPrefabAs... Read more
[WebGL] Any scripts with Timeline crashes on browser with "Uncaught Runt...
Steps to reproduce:1. Open user attached project2. Build & Run to WebGL3. Observe the "Uncaught RuntimeError: memory access out ... Read more
Batch mode crash when playing VideoPlayer on Metal headless
Reproduction steps: 1. Open "1127529" -> "scripts" -> "util_libraries.sh" in a Text Editor2. Change "unity_bin_path" to your E... Read more
[Android][Vulkan] Screen flickers on application launch on Google Pixel ...
How to reproduce:1. Open attached project2. Build & Run on Google Pixel 2 Result - You can see screen turning green for a split ... Read more
[Tree Creator] Tree Material resets to default when altering Tree Compon...
How to reproduce:1. Open the "SampleScene" Scene in the attached "SpallRepro.zip" Project2. Press on the "OptimizedTree" GameObject3... Read more
[HDRP] Volume lighting has noticeable artifacts when using Camera.Render...
How to reproduce:1. Open the user-submitted project ("BugReports.zip") and open the "Bug-VolumeArtifacts" scene2. Observe the Game W... Read more
Looped animation Transition Graph flickers when moved in the Inspector i...
How to reproduce:1. Open the attached project "case_1131785-AnimatorNodeInspectTransitionGraphFlicker_1" and scene "SampleScene"2. S... Read more
[Probuilder] Mesh renderer with ProBuilder Trigger is not disabled after...
To reproduce:1. Open QA attached project "PBuilder.zip"2. Enter Play mode and press Space Expected: trigger is still hidden after sc... Read more
RectTransform is shown as override in Overrides window after dependent c...
Steps:1. Open attached project2. Load Test scene3. In the scene, observe that there are no Prefab overrides on the Prefab in the Ove... Read more
[HDRP] Camera.RenderToCubemap inverts faces
Steps to reproduce:1. Open original project "BugReports.zip"2. Compare Game and Scene View Expected result: Camera.RenderToCubemap s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default