Search Issue Tracker
By Design
Votes
0
Found in
5.6.0a3
Issue ID
853976
Regression
No
[Linear] HDR texture preview is darker than real image in Linear color space
Prerequisite:
You'll need to install tool that opens .hdr files (photoshop, hdr viewer, etc).
Steps to repro:
1. Open attached project;
2. Select 'Arches_E_PineTree_3k' file in Assets folder an open it in any external .hdr image viewer tool;
3. Observe texture preview in Inspector and compare it to the external viewing tool.
Actual result:
HDR texture preview is significantly darker than real image in Linear color. See attached actual.png.
Expected result:
HDR texture preview rendering should be same with external tool's one. You can observe expected outcome by switching to Gamma color space.
See attached expected.png image.
Notes:
- Reproducible in 5.6.0a3, 5.6.0a2, 5.5.0f3, 5.4.3f1;
- Reproducible on both OSX and Windows;
- Doesn't repro on rendered texture assigned to material's property.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
Add comment