Search Issue Tracker
Fixed in 2018.2.X
Fixed in 2018.1.X
Votes
3
Found in
5.4.2f2
Issue ID
851988
Regression
No
NullReferenceException in InspectorWindow.OnSelectionChange if asset is selected while being passed to AssetDatabase.ImportAsset
Steps to reproduce:
1. Open attached project
2. In top menu, open "Window > Weaver > Layer Linker"
3. In project tab select "Assets/Weaver/Layers.cs"
4. Back in Layer Linker window click on any of the layers (buttons named "Default", "TransparentFX" etc.)
5. Enter play mode
6. When Layer Linker dialog appears click "Apply and Generate Script"
7. Notice NullReferenceException in console originating at: UnityEditor.InspectorWindow.OnSelectionChange () (at C:/buildslave/unity/build/Editor/Mono/Inspector/InspectorWindow.cs:134)
Reproduced with: 5.3.1f1, 5.3.7f1, 5.4.3p1, 5.5.0f2, 5.6.0a3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The terrain appears darker when "Per-pixel Normal" is enabled
- [Linux] Editor assertion causes Test Runner to fail when executing it in Batch Mode
- Color selection by the mouse cursor is still enabled when the "Esc" button is pressed
- Game view becomes black and the Scene window becomes grey, “ArgumentOutOfRangeException” errors and “Render Pipeline error” warnings appear after changing the name or deleting URP/HDRP global settings file
- Transform Component is not accessible inside the Player when RuntimeInitializeOnLoadMethod is used
Add comment