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Feature Request

Votes

0

Found in

6000.0.6f1

Issue ID

UUM-73674

Regression

No

The Selection Wire Gizmo is not being rendered in the Scene View when GPU Resident Drawer is enabled

-

Reproduction steps:
1. Open the “ReproProject“ project
2. Open the “Assets/Levels/LeveL_Bionic_Downfall“ scene
3. Select the “Bionic_Lab_Ground_Detail” GameObject in the Hierarchy window
4. Enable the Selection Wire Gizmo in the Gizmos dropdown in the Scene View
5. Observe the Scene View

Expected result: The Selection Wire Gizmo is rendered in the Scene View
Actual result: The Selection Wire Gizmo is not rendered in the Scene View

Reproducible with: 6000.0.6f1
Couldn’t test with: 2021.3.39f1, 2022.3.33f1 (due to GPU Resident Drawer feature not existing)

Reproducible on: Windows 11 Pro (22H2)
Not reproducible on: No other environment tested

  1. Resolution Note:

    This is a known limitation. GPU Resident Drawer Editor support in general is lacking. Converting to a feature request.

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