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Using mirror option in the animation preview, animation becomes broken
To reproduce:1. Open users attached project "Animation Issue.zip"2. Select FBX > Character.fbx from the assets folder3. Make sure... Read more
Bug Reporter appears after closing specific project that were in play mo...
Reproduction steps:1. Open project attached (a-0.zip)2. Open scene "UI_Test" from "Assets/Scenes"3. Enter play mode.4. Leave play mo... Read more
Viewport Rect settings are ignored when Camera is rendering texture
To reproduce: 1. Download attached project "ViewportTesting_NoVR.zip" and open in Unity2. Open "test" scene3. Enter to Play mode4. S... Read more
[Android][ARM] big.LITTLE cores are identified incorrectly on S8
S8 Qualcomm shows 8 Big cores incorrectly, which is causing Affinity problem and therefore S8 is performing more than 50% slower tha... Read more
[tvOS] Frameworks that became available for tvOS 10 are not listed in tv...
Frameworks that have been made available in tvOS 10 are not among other framework dependencies in Unity. Steps to reproduce:1) Open ... Read more
[iOS][GLES2/3] Crash at "ParticleSystemGeometryJob"
Reproduction steps:1. Open the attached project.2. Set the graphics API to GLES2 or GLES3.3. Build and run the project for iOS.4. Mo... Read more
AnimationUtility.SetAnimationEvents does not trigger events correctly if...
Steps to reproduce:1. Open attached Unity Project "914186-SetAnimationEvents-Test".2. Open Scene "Scene".3. Open Window->Anim Eve... Read more
Crash on: ModelImporter::InstantiateImportNode when reimporting .fbx in ...
Steps to reproduce:1. Open attached Unity project "case_914348-Cellular_Automaton_on_GPU" (both .zip files should be present in the ... Read more
[Android] ACCESS_FINE_LOCATION permission is included in the AndroidMani...
Steps to reproduce: 1) Download attached project 'GPSAndroidTest56.zip' and open in Unity2) In Build Settings, make sure Build Syste... Read more
[Collab] Assertion failed on expression 'm_SendState.state==kSendingNotS...
To reproduce:1. Create a new project2. Add texture to the project3. Open services tab, enable collab4. Push to collab Reproduced on:... Read more
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