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0
votes
Fixed

Passing -logFile argument to a standalone build results in an error message

Windows

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Jun 15, 2021

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Version/s: 2019.4, 2020.3, 2020.3.8f1, 2021.1, 2021.2

Reproduction steps: 1. Open user attached Project 2. Build a Standalone Build of the Project to TestLogfile/Builds/Windows 3. Open a... Read more

0
votes
Fixed

[Mono Upgrade]FileSystemWatcher FileSystemWatcherArgs.Name variable retu...

Mono

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Jun 20, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.1.0f1, 2021.2

How to reproduce: 1. Open the attached project "FullPathBug.zip" 2. Click Play 3. Open the "Duplicate Me!.txt" file 4. Modify and sa... Read more

0
votes
Duplicate

[2020.3 only] UnityLinker hangs when building with IL2CPP

IL2CPP

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Jun 16, 2021

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Version/s: 2020.3, 2020.3.11f1

Reproduction steps: 1. Open user attached Project 2. Build with IL2CPP Expected result: The Project is built Actual result: The Bui... Read more

0
votes
Fixed

UIElement.ListView with reorderable enabled in EditorWindow cannot be re...

Package: UI Toolkit

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Jun 23, 2021

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Version/s: 1.0.0-preview.14

How to reproduce: 1. Open the attached project "uitoolkittest.zip" 2. Click UIElements > Test > ReorderableListView Show 3. Dock the... Read more

4
votes
By Design

[URP] Camera with "Dont Care" Background type doesn't uninitialize the p...

Package: Scriptable Render Pipeline Universal

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Jun 23, 2021

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Version/s: 12.0.0

Reproduction steps: 1. Open new URP project 2. In Editor Menu, select File -> New Scene, create a Basic (Built-in) scene 3. In Hiera... Read more

1
votes
Fixed

[Mono Upgrade] Console throws errors when importing a package from a sco...

Mono

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Jun 10, 2021

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Version/s: 2021.2.0a18, 2021.2.0a20

Reproduction steps: 1. Create and open a new Unity project 2. Open the manifest.json and add a scoped registry and a package 3. Focu... Read more

0
votes
Duplicate

Material preview is not shown after a Material is created and URP Render...

Package: Scriptable Render Pipeline Universal

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Jun 22, 2021

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Version/s: 12.0.0

How to reproduce: 1. Open a new URP template project 2. In project tab, create a new Material (Right-click -> Create -> Material) 3... Read more

0
votes
Fixed

Asset gets treated as a root folder after creating a Sprite Asset from t...

Package: TextMeshPro

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Jun 22, 2021

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Version/s: 3.0.6

How to reproduce: 1. Open the user's attached project 2. In the Project window right-click on the 'Texture.jpg' Asset and select Cre... Read more

1
votes
By Design

[XR][Oculus] Using Grabpass shader results in broken pink textures when ...

Package: XR Management

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Jun 06, 2021

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Version/s: 4.0.6

How to reproduce: 1. Open the attached project "1341356_2.zip" 2. Connect the Oculus Quest 2 devoce through the Oculus Link 3. Make ... Read more

1
votes
Third Party Issue

[M1][MacOS] Shadow Caster 2D has an incorrect shadow on specific angles ...

Package: Scriptable Render Pipeline Universal

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Jun 19, 2021

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Version/s: 12.0.0

How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. In the Scene View, inspect the shadow casted by the ... Read more

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