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Having textures close together results in heavy z-fighting on mobile dev...
Steps to reproduce: 1. Download and open the attached project 2. Build scene "Evironment" for Android/GearVR 3. Play the build 4. Lo... Read more
Editor keeps spamming error "Unable to parse YAML file: [mapping values ...
Steps to reproduce: 1. Open user attached project "Trunk.zip" 2. Observe the errors in console window: "Unable to parse YAML file" ... Read more
Selecting shader for a material resets custom Render Queue to default sh...
When shaders are switched for materials, their custom Render Queue is reset to default shader value. Steps to reproduce: 1) Open th... Read more
[Metal][iOS] MSAA costs a lot of GPU time on iOS with Metal (5.6 regress...
Steps to reproduce: 1) Open the attached project (Maya *might* be needed to import all the models). 2) Build for iOS. 3) Deploy on a... Read more
Drag and Drop causes the mouse to flicker as it moves
To reproduce: 1. Open a new Unity project 2. Click and drag Camera or Directional Light (or any other draggable object) Expected re... Read more
RenderTarget for Default Reflection Probe is not updated when skybox sha...
RenderTarget data for default reflection probe is not updated when some modifications are done over skybox material shaders unless t... Read more
DirectoryNotFound exception is printed out when opening the attached pro...
DirectoryNotFound exception is printed out when opening the attached project on Mac Reproduction steps: 1. Have Visual Studio for M... Read more
Attaching an IDE (mono, visual) to unity when using .net 4.6 does not fu...
Attaching a IDE to unity when running .net 4.6 will not work as expected. Visual : Stops attached process as soon as you play. Mono... Read more
[2D] [Sprite Atlas] New sprite gets added twice to Objects for Packing list
[2D] [Sprite Atlas] New sprite gets added twice to Objects for Packing list Steps to Repro: 1. create a new Sprite Atlas 2. clic... Read more
[AssetBundles] Lighting in terrain lost when loading a scene with lightm...
Steps to reproduce: 1) Download attached project 'zProject_103983_2.zip' and open in Unity 2) Open scene 'GameEntry' and press Play... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Standalone Player crashes with "TDerived GetOrLoad<TDerived>() where TDerived : T" when IL2CPP Code generation is set to "Faster (smaller) Builds"
- IndexOutOfRangeException and InvalidOperationException when logging XML string
- Script missing in "Assets/Settings/Mobile_Renderer/GlobalVolumeFeature" of "com.unity.template.urp-blank" template
- “Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is logged when generating Font Assets from fonts with meta files from previous Editor versions
- Input.mousePosition returns (NaN, NaN, 0.00) when Scene view is opened