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[Android] Unexpected shadows are displayed on Pixel when the device is i...
Steps to reproduce:1. Open attached project2. Build and run for android3. Rotate phone to landscape orientation-Shadows displayed in... Read more
NetworkClient.ConnectWithSimulator is failing to connect either to loopb...
Steps to reproduce:1. Open user attached project (NetworkTest)2. Build the project3. Run the scene4. Run the build5. Observe that th... Read more
[UWP] Editor crashes when building the attached project which uses custo...
Reproduction steps:1. Build the attached project to any folder2. Editor will silently crash after a while Reproducible with: 5.5, 5.... Read more
Light, attached to scene view camera, does not light up the scene if lig...
Hovering over the sun icon in the scene view toolbar says: "When toggled off a light attached to the scene view camera is used". How... Read more
[Shuriken] Time Scale is always applied to particles in edit mode, nonet...
To reproduce: 1. Open attached project.2. Simulate particle systems in edit mode.3. See that they look the same4. Press play.5. Now ... Read more
Playmaker editor: renaming state loses focus after first character pressed
1. What happenedWhen trying to rename a state in Playmayker Editor window, the state loses focus after first character btn is presse... Read more
If event is added to the last keyframe of animation which transitions to...
How to reproduce:1. Open the attached project2. Open and play test sceneResult: you won't get any message in console which would mea... Read more
KeyNotFoundException if one opens Animator window with selected transiti...
How to reproduce:1. Open the attached project2. Open test scene3. Make sure blonde_0.controller is open in Animator window4. Select ... Read more
Animator::RecomputeContainedRenderersRecurse crash when opening a projec...
Reproduction steps:1. Open the attached project Expected: No crash when opening projectActual: Project crashes when opening Stack tr... Read more
RenderTexture with sRGB gets sampled differently than non-sRGB in Gamma ...
Steps to reproduce:1. Open user attached project2. Make sure Game view is active3. Select "RenderTexture sRGB" and toggle the sRGB f... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used