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The "Ignore Parent Groups" option of Canvas Group has no effect if a par...
To reproduce: 1. Open the project, attached by user (CanvasProblem.zip)2. Open "Test" scene if not open3. Select Canvas in the hiera... Read more
2 warnings with the same info are thrown when user tries to set scene(no...
Online and Offline scenes should be registered in Build settings beforre you can set them to appropriate slots in NetworkManager, if... Read more
Severe Particle System performance degradation migrating from 5.4.2f2 to...
Severe Particle System performance degradation migrating from 5.4.2f2 to 5.6.0p1 on Xbox One. Note: quick bug grooming, don't peer e... Read more
OnTriggerEnter2D is triggered one more time after the colliding object h...
OnTriggerEnter2D is triggered one more time after the colliding object has been destroyed To reproduce:1. Use the attached project o... Read more
[Android] Performance is worse in 5.5 and newer versions than 5.4 becaus...
Reproduction steps:1. Open the attached project;2. Build the scene "main" on Android platform with enabled Development Build option;... Read more
UI components are mising their icons
Steps to reproduce : - create a new project- create a UI element and notice the components are missing their icons *Note :Regression... Read more
Click area for 3D icons overlaps the slider
Steps to reproduce : - create a new project- press on Gizmos in the Scene View- move the slider almost to the minimum- press the sli... Read more
[New Scripting Runtime] Playmaker GUI Button: error instead of image sel...
1. What happened[New Scripting Runtime] Playmaker state config for GUI Button shows error 'Error editing field: Image Ambiguous matc... Read more
Audio in VideoPlayer is not synced with Video when playing .ogv files
To reproduce:1. Open attached project;2. Open "VideoPlayerRepro" scene;3. Enter Play mode (play"MaroonersIntroVideoOGV.ogv" file thr... Read more
[VideoPlayer] VP8 videos stop looping after looping it for two times on ...
How to reproduce:1. Open the attached project2. Build and run "RenderTexture" scene on device3. Make sure that VP8 video is playing3... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used