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Mecanim conditional transition not started immediately at end of non-loo...
How to reproduce: 1. Open the attached project 2. Open and play Scene1 scene 3. Press the button labeled "Reset" 4. If pressed durin... Read more
[StencilBuffer] doesn't render using comparison functions Less, LEqual, ...
Reproduction steps: 1. Open and play attached project. 2. Notice: - "Stencil Always" renders - "Stencil Less" doesn't render - "S... Read more
Bounce intensity causes differences with Mesh Renderers in real-time and...
Bounce intensity of the Light component can cause difference between dynamic and lightmap static game objects. The problem doesn't a... Read more
Corrupted App Codesign: Editor always requests firewall access
1. Enable firewall (System preferences -> Security & Privacy -> Firewall) 2. Launch Unity Notice that warning dialog comes up. Cli... Read more
OGV video stream freezes during playback while audio works as expected
Steps to reproduce: 1. Download attached project 2. In the root folder there's "vlc_stream.bat" file. Edit it to have a correct pat... Read more
[Linear] Directional specular lightmaps are broken after opening project...
Steps to reproduce: 1. Open attached project "819301.zip" 2. Open scene "myLightScene" 3. Bake lightmap. Make sure that color space... Read more
Visual Studio is not opening when ReSharper is installed/enabled
How to reproduce: 1. Install ReSharper 2. Enable it in Visual Studio (when opening VS after install it should ask about enabling ReS... Read more
Quadraphonic Audio Mixer does not play Rear channels
Reproduction steps: 0. Make sure that your audio driver supports Quad/Surround sound 1. Open the attached project 2. Open the avail... Read more
Inspector properties flashes/appears/disappears when selecting/opening u...
Reproduction steps(GIF attached): 1. Open attached project. 2. Select any file except "Height Map broken" in the project view. 3. Se... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects