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Crash in AnimationBlendTreePlayable::PropagateStateMachineInfoToChildClips when unloading asset bundle




Priority: 2Necessary for shipping a final release


Severity: 1Crash, freeze, data loss, work stops

To reproduce:
1. Open attached project
2. Go to Tools> Build Window
3. Click on "Build Asset Bundle and Play"
4. Press "A" on the keyboard

Actual result: Unity editor crashes
Expected result: Unity editor does not crash

Reproducible with: 2018.3.0b1; 2018.3.5f1; 2019.1.0b2; 2019.2.0a5
Not reproducible: 2017.4.20f2
Can't check on 2018.2 due to package C:/Users/martyna/AppData/Local/Unity/cache/packages/,43): error CS1061: Type `UnityEditor.PackageManager.PackageInfo' does not contain a definition for `author' and no extension method `author' of type `UnityEditor.PackageManager.PackageInfo' could be found. Are you missing an assembly reference?

From 2018.3.0a1 till 2018.3.0b1 everything is irresponsive. ( In the play mode nothing happens when you press "A". Normally if you would press D or B it will show in console debug log doesn't crash. In this case, there is nothing.

Comments (2)

  1. Db0568ef4f1b599323fc7a9e07a1ed86?d=mm


    Feb 21, 2019 02:44

    this bug not only happen on editor, but also on Android device

  2. Db0568ef4f1b599323fc7a9e07a1ed86?d=mm


    Feb 20, 2019 04:15

    I also met this bug in 2018.3.3f1, 2018.3.6f1, but ok on 2018.2.1f1

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