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If project is built for the first time, suggested location is random and...
How to reproduce:1. Create a new project2. Build and run on one of the platformsActual result: notice that location to save the buil... Read more
Diegetic UI elements are hit by Graphics Raycaster even though they are ...
There are 2 World Space canvases with different z coordinates. Hovering over the closest canvas element hits UI elements that are be... Read more
Crash in AnimationClipPlayable::ProcessAnimationTargetMatchPass when dra...
Reproduction Steps:1. Import attached project.2. In Project, select "BlankClip".3. Drag "BoxUnityChan" into the preview window in In... Read more
NullReferenceException is thrown when trying to record a key in the Time...
To reproduce: 1. Open the project, attached by user (New Unity Project 32.zip)2. Open Timeline3. Select "GameObject" in the hierarch... Read more
"Assertion failed: Invalid AABB aabb" spams the console when particle ef...
Regression from at least Version 5.6.1f1 (2860b30f0b54) Mon, 08 May 2017 11:39:22 GMT Branch: 5.6/release Steps:1. Open attached pro... Read more
[Sprite] Editor crashes when setting Mask Iteraction field
Steps to reproduce: 1. Open attached project2. Open scene "test"3. In hierarchy, select New Sprite Mask > New Sprite4. Change val... Read more
[VideoPlayer] VP8 videos stop looping after looping it for three times o...
How to reporduce:1. Open the attached project2. Build and run Render Texture scene3. Play video and let it loopResult: after looping... Read more
[SpriteMask] Created sprite mask isn't automatically selected in hierarchy
Steps to reproduce: 1. Create new project2. Right click in hierarchy view and click 2D -> Sprite Mask3. Notice that created sprit... Read more
[2D] [Sprite Mask] Material is created when dragging a sprite into the I...
[2D] [Sprite Mask] Material is created when dragging a sprite into the Inspector view of a Sprite Mask Steps to Repro: 1. create a n... Read more
Aniso Level on Texture stuck on 16. Any attempt to apply changes to it f...
Steps to reproduce:1. Open user attached project2. Navigate to the only texture asset3. In the inspector, try to set the Aniso level... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used