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[WSA] TargetInvocationException when re-importing UWP .dll
Plugin targets UWP platforms (Windows 10, HoloLens, etc) which uses .NET Core 5.0. In plugin inspector .dll is set as "don't process... Read more
InputField which has Text with Best Fit enabled doesn't display whole te...
Steps to reproduce: 1. Open attached project "InputFieldMultilineBugDemo.zip" 2. Open scene "Master" 3. Run scene 4. Click on input... Read more
After saving the project and pressing Alt+f4 unity crashes
Steps to reproduce: 1. Open attached project or create a new one. 2. Create multiple objects or do other similar changes in the proj... Read more
[OSX] Can't edit collider
Steps to reproduce: 1. Create a new project (important) 2. Create a 3D object. (For example, a cube) 3. Select the cube and in the ... Read more
[OSX][Metal] Transparent geometry have big artifacts on Metal OSX build ...
Steps to reproduce: 1. Open attached project 2. Change graphics API for Mac to 'Metal' 3. Build the 'SampleMap1_Optimised' scene (A... Read more
Incorrect SceneView and GameView cascaded shadows data when used during ...
How to reproduce: 1. Open the attached project and the only scene in it. 2. Play the scene and observe one of the lights in the Gam... Read more
Using AssetDatabase.LoadAllAssetsFromPath on HideInHierarchy objects ret...
Steps to reproduce: 1. Open attached project 2. In project tab, delete Test.aseet scriptable object 3. In top menu, click Test > Cr... Read more
[Chrome+Safari] scroll wheel input not detected when shift pressed
-e: see title, no issues with holding alt or ctrl --works for FF and Edge -repro: --build attached project --run in Chrome or Safar... Read more
[OSX][Metal] View not scaled properly when using Screen.SetResolution in...
Full screen rendering and switching resolution with Screen.SetResolution does not work when using Metal or GLCore with Mac Player. W... Read more
[Chrome+Edge] locked cursor only released after several ESC presses
-e: see title, works with just one press in FF -repro: --build attached project --run build in Chrome or Edge --click into the cont... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects