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Crash in GUIView::OnInputEvent when closing a floating window with -debu...
Also crashes when docking a window onto editor. How to reproduce:1. Open editor with -debugallocator flag (from command line)2. Open... Read more
Stencil shader doesn't render anything
Repro steps: 1. Open provided projects "StencilBlitProblem" Scene2. See that the Game view is black3. Click on "Main Camera" in the ... Read more
AnimatorOverrideController does not switch through animations
Steps to reproduce:1. Open user attached project ("Animator System Override")2. Play the scene3. Press A a few times to switch anima... Read more
Changing UI Game Object color using Color Picker affects Editor labels [...
Changing UI Game Object color with Color Picker makes Editor Hierarchy window labels flicker, some other Editor labels are affected ... Read more
Crash in art_search when opening project with -debugallocator flag
How to reproduce:1. Launch unity with -debugallocator flag2. Open attached project Reproduced with: 2017.1.0b3 ========== OUTPUTING ... Read more
Shadows flicker when using mixed mode shading and adding Cookie to Direc...
To reproduce:1. Download attached project "Unity 5_6 Tests.zip" and open in Unity2. Open "testLux 2" scene3. Set your Real Time Shad... Read more
prcore::BlitImage crash when video resolution is very low
To reproduce:1.Open users attached project "360video.zip"2.Press Video > stitch video3.Play the video in the preview4.Observe as ... Read more
"Build settings" error when loading scene with non case sensitive name f...
Reproduction Steps:1. Import attached project.2. Open "start" scene.3. Enter Play mode.4. Select "Case unsensitive scene name" butto... Read more
Scripting::ConnectScriptingWrapperToObject crash when entering play mode
To reproduce:1.Open users attached project "Gutsy.zip"2.Open "Menu.unity" scene3.Enter play mode Expected result: game is loadedActu... Read more
RenderTexture::Create crashes Unity using RGB565 with Nvidia GTX 760
To reproduce:1.Open users attached project "Trunk.zip"2.Open "3.game.unity" scene Expected result: scene is openedActual result: Uni... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used