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Unity crashes in <Cubemap::UploadTexture>, during switching the platform...
Reproduction step:1. Open the attached project;2. Open the scene "arena";3. Go to "Build Settings";4. Switch platform to Android; Ac... Read more
Gizmos are barely visible in 2D mode
Reproduction steps:1. Open the attached project2. Open "s" scene3. Navigate to Plane and see, that AudioSource and Light gizmos are ... Read more
[PathTracer] AddInstanceProperties errors are thrown when baking progres...
To reproduce:1.Open Unity project attached by QA2. Open Example scene if not opened3. In lightning window press "Generate lightning"... Read more
"Assertion failed on expression:IsNormalized(dir)" errors thrown when ho...
How to reproduce:1. Open the attached "AssertionError" project2. Open "MainMenu" scene and enter playmode3. Hover onto game view Exp... Read more
Stopping of coroutines crashes when exiting Play mode
To reproduce: 1. Download attached project "UNET_FPS.zip" and open in Unity2. Open "MainMenu" scene3. Enter Play mode4. Press "LAN H... Read more
Objects on the 31st Layer will appear into every prefab's preview
To reproduce:1. Open attached Unity project "Template Layer Bug.zip"2. Open scene "31th"3. Click on a Prefab "Prefab" in Project win... Read more
Having a "Layout Group" and a "Content Size Fitter" Dirties the Scene on...
Reproduction steps: 1. Open "MinimalRepro.zip" project2. Open "Scene1" Scene and see that it's dirty3. Save the Scene and Re-open it... Read more
Importing high vertex count models throws a warning, splits the mesh eve...
Steps to reproduce:1. Open user attached project2. Reinport the "test_map" model3. Notice a warning come up: "Meshes may not have mo... Read more
[VR]Camera.RenderWithShader() does not place extra rendered objects in t...
Steps to reproduce:1. Download and open the attached project2. Turn on VR in Player settings3. Enter Playmode Expected result: shado... Read more
Asset store package "2D Toolkit" hierarchy menu no longer showing
Asset store package "2D Toolkit" hierarchy menu no longer showing 1. Create a new 2D project2. Open Asset Store3. Download "2D Toolk... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used