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[Editor building to Android] Unity hangs while building GVR SDK to a dev...
Repro steps:1. Download the newest SDK: https://github.com/googlevr/gvr-unity-sdk/releases2. Create a new project, import the unity ... Read more
[Refresh/Import] AssetDatabase GUID's go out of sync when meta file is a...
Reproduction steps: 1. Open "metaConflictTest.zip" project2. In a File Explorer cut "unity.png" (Without the .meta file) to "MetaHac... Read more
Unhandled C# exception causes crash when Cloud Diagnostics is enabled (O...
On OSX with the Mono scripting backend, an unhandled C# exception will cause a native crash. Read more
RectTransform Anchor Mode returns wrong results when "Undo" is used
How to reproduce:1. Open attached project (scenefile.zip)2. Open the scene "UnityScrollbarBug"3. In the scene heirarchy, select the ... Read more
UI Elements Context Menu paste makes the internal state of a TextField c...
To reproduce:1. Open attached project (Replicate context menu bug.zip)2. Click Replicate> Context Menu Bug3. Use Context Menu to ... Read more
NullReferenceException is thrown when applying Import Settings changes t...
How to reproduce:1. Open tester-attached project (MultipleFonts)2. Select both fonts in the Project window3. Adjust some Import Sett... Read more
[LWRP] Shadow map bake does not respect material's Receive Shadows property
To reproduce:1. Open user's attached project "shadowcaster.zip"2. Observe the the shadows being cast on a plane which has it's mater... Read more
[Enlighten] Ambient probe computed by the baking process overwrites the ...
In the Editor when the DynamicGI.UpdateEnvironment is called, not in play mode but from a menu with script and the Auto baking is tr... Read more
Empty scene contains unnecessary resources.assets.resS file when built t...
To reproduce:1. Open Meta project2. Create empty Scene3. Build that empty Scene Reproducible with: 2017.4.19f1, 2018.3.3f1, 2019.1.0... Read more
Particle system behavior changes when it is rotated or scaled in negativ...
How to reproduce:1. Open the attached scene ("case_1113271-Particle_bugs.zip")2. Open the repro scene ("SampleScene")3. Inspect the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask