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External tool not recognized if installed when an instance of Unity is r...
To reproduce (can not have any Revision control diff/merge tools present) :1. Open a new Unity project2. Download and install WinMer... Read more
EventType.ValidateCommand doesn't validate a special command
Repro steps: 1. Open the provided project2. Enter "Play Mode"3. Click on the white cube in the "Scene" view ("CubeToDuplicate")4. Pr... Read more
When repopulating the Array with values, some indexes are not marked as ...
Reproduction steps 1) Open the project (ArraySerializationBug)2) Create a prefab instance in the scene.3) Populate this prefab insta... Read more
[Linux Editor] Values copied from outside the Editor cannot be pasted to...
When copying strings from anywhere on the computer and trying to paste them to Linux Editor, nothing appears. Steps to reproduce:1) ... Read more
Assetbundles are not being rebuilt due to changes in "Always Included Sh...
Reproduction Steps:1. Open User's project2. Delete all AssetBundles in "StreamingAssets/GeneratedBundles"3. Make Sure that "Always I... Read more
when Dragging an activation clip around it eventually breaks the animations
Repro: - create an animation and convert it to clips- duplicate that clip and match offset- add an activation track (no binding)- de... Read more
Collab toolbar does not open in the correct spot when not opened from th...
This is what happens when you open the toolbar from the "Collaborate" sub page in the services window. I'm working on adding similar... Read more
[iOS][Metal] Calling multiple UnityWebRequest|s during Shader initializa...
Reproduction steps:1. Open the attached project.2. Make sure that graphics API is set to Metal for iOS.3. Build and run the "test" s... Read more
Canvas objects does not correctly update their Render Mode when reparent...
To reproduce:1. Open attached project (Test.unitypackage);2. Open "test" scene;3. Enter Play mode;4. Choose "Canvas2" game object, n... Read more
[Android] Application crashes on start with high resolution of Static Sp...
Steps to reproduce: 1) Download attached project and open in Unity2) Build and Run project on a device--Application will crash on st... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used