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Barycentric coordinates are not correctly reported as part of RaycastInf...
Steps to reproduce: 1. Open my attached project "Example - 813456". 2. Open "BarycentricTraceReportage" scene. 3. Enter play mode. ... Read more
NullReferenceException when using GrammerRecognizer (Unity 5.4)
Steps to reproduce: 1. Download and open attached project. 2. Attach script named "GrammerErrorTest" to the main camera. 3. Make sur... Read more
[Quality / Texture Settings]Tonemapping & Color Grading LUT causes visu...
Steps to reproduce the issue: 1. Open attached project. 2. Build the project for Standalone. 3. Play the build. Actual result: Some... Read more
UnityEngine.Object.Equals incorrectly handles comparisons to a non-Unity...
[This happens when the first object is assigned to null] Steps to reproduce the issue: 1. Open attached project. 2. Open scene name... Read more
Two modal window scrolling bars interacts as one entity
Steps to reproduce: 1. Open my attached project "modalwindow". 2. Enter play mode in "Click Me" scene. 3. Press "Open modalwindow 1"... Read more
When exporting a scene, the associated cginc files with the shader would...
Steps to reproduce: 1) Download attached project ' TestPackingWithoutShaderIncludeFiles.zip' and open in Unity. 2) In project tab,... Read more
Unable to set SyncVar value using FieldInfo.SetValue()
Steps to reproduce: 1. Open "case 804979" project 2. Open "mainscene" scene 3. "Build and run" this project and host a server 4. Pla... Read more
[MacEditor] Empty horizontal bar on MacEditor
Just open any project with 5.3.6f1. Observe that there is a empty OSX/Coacao native bar instead of the black one at the bottom. Ca... Read more
Unity can't load scene from asset bundles
Steps to reproduce: 1. Open attached project "sceneload.zip" 2. Click "TestFunction/Build All Asset Bundles" menu item 3. Open "sphe... Read more
Terrain objects doesn't inherit collision layer but does inherit layer w...
Steps to reproduce: 1. Open project 2. Open "Scene" scene 3. Select "Tree" prefab and change layer to any other (not Default) 4. Sel... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects