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[iOS] About 5% of Dns, Sockets and HttpWebRequest ending callbacks doesn...
Description:Reproduction project demonstrates this issue with Sockets. The symptoms are the same for Dns, Sockets and HttpWebRequest... Read more
Audio Clip loaded from AssetBundle does not play, after ingame Scene Cha...
To reproduce:1. Open attached project "AudioTest.zip".2. Open "StartScene" scene.3. Press Play. Sound was played successfully.4. Sto... Read more
Asset bundle can not be reloaded after making change or reimporting script
Reproduction steps:1. Open unitypackage attached (BundlesError.unitypackage)2. Rebuld bundles using menu "Test/Build Bundle"3. Load ... Read more
[Animation Window] OnDidApplyAnimationProperties isn't called when anima...
Reproduction Steps:1. Import attached project.2. Open "Test" scene.3. In Hierarchy, select "TestCube".4. In Animation, enable Record... Read more
Unity Crash while loading GfxPluginVRWorks64.dll into Editor
To reproduce:1. Download attached project2. Open project Actual result: Editor crashes before load while using VRWork Asset.Expected... Read more
Editor log shows incorrect file size values of project components after ...
To reproduce:1. Create new project and build it2. Open editor log, find file sizes section (picture attached) Expected: file sizes a... Read more
"The referenced script on this Behavior is missing!" warning is displaye...
To reproduce: 1. Open the project, attached by user2. Open "SampleScene" scene if not open3. Go to Assets -> AssetBundles and unc... Read more
The type or namespace name `UnityEditor' could not be found when trying ...
Reproduction steps:1. Open project attached (New Unity Project 145.zip) or unitypackage (BundlesError.unitypackage)2. Press on "Test... Read more
Enabling Post-Processing Behaviour increases the brightness intensity of...
To reproduce:1. Open repro project (link in edit comments)2. Open 'Test Stage 1' scene3. Find Main Camera in the Hiearchy4. Activate... Read more
Custom shaders are being included in the AssetBundles even if they are i...
Reproduction Steps:1. Open User's project2. Notice that "BundleSource/TextureCube/textured_cube" is included to "textured_cube" Asse... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used