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[WSA] EventType.ScrollWheel is not detected
Reproducible on 5.2.4f1, 5.3.4f1, 5.4.0b10 versions. Repro steps: 1. Open project "SmallerScrollDetecter.zip". 2. Play it in the ed... Read more
[iOS][GLES2] Changing screen resolution to non-native resolution at runt...
Steps to reproduce: 1. Open attached project (ScreenResolutionAnimatedCorrect.zip) 2. Switch to iOS 3. Set Graphics API to OpenGLES... Read more
[DX12/Shuriken] Line/Trail Renderers are lit incorrectly in DX12
Line and Trail Renderers with "lit" materials are lit incorrectly in DirectX 12 Repro Steps: 1) Open project from command line wit... Read more
[GameView] UI position and scale doesn't update when game view window is...
Repro from scratch: - create a scene - add a UI>Text element - anchor it on the *right* side via the rect transform inspector (hold ... Read more
[Android] Custom mask effect is not visible on devices with Vivante GC70...
Reproduction steps: 1) Open attached project "MaskVivanteGC7000UL" 2) Build and run on a device Expected result: You should see a s... Read more
[WWW] New WWW object without internet connection doesn't set Error field
Steps to reproduce: 1. Download and open attached project "WWW test.zip" 2. Open scene "Test" and play it 3. Notice output in consol... Read more
Using instancing reduces performance when compared to not using instancing
How to reproduce: 1. Open attached project 2. Open the scene main.unity 3. Open the Profiler window 4. Play the scene - Make a not... Read more
Referencing UnityEditor.iOS.Extensions.Xcode throws exception after reim...
To reproduce 1. Open attached project 2. In the main menu click Assets -> Reimport all Actual behavior: error in the Console: "File... Read more
Custom MenuItem hotkey takes priority over Input Field
Steps to reproduce: 1. Create new empty project 2. Create folder named "Editor" 3. In said folder create C# script named "MenuItems"... Read more
Null reference exception when dragging prefab onto scene of other Unity ...
Steps to reproduce: 1. Open two instances of Unity with different projects (Can be newly created) 2. From one Unity instance drag a... Read more
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