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[Android] Fog settings on Orthographic camera produce different results ...
To reproduce:1. Open my attached project "OrthoFog.zip"2. (Optional) While in editor, Enter Play mode and click space several times ... Read more
Input system error states "Settings" when it should be "Project Settings".
Input System - Error message. When the input system is not set up correctly the error points to **Edit > Settings > Input** it... Read more
Incorrect lighting in scenes with UVs outside [0;1]
The albedo used for baking is incorrect in scenes that have UVs that are outside the [0;1] range.This is manifested in odd bounced l... Read more
Shift + Delete does not remove an empty element from the array in the In...
How to reproduce:1. Open user-submitted project (Unity_InsectorArrayDelete_2018_2)2. Open the 'SampleScene' scene3. Select 'SampleOb... Read more
Baked lightmaps are never removed after baking
Reproduction steps: 1. Open "MinimalRepro" project2. Select the "Lighting" tab -> "Baked Lightmaps"3. Enter Play mode4. Press "Sp... Read more
Shadow caster cannot set culling in "Deferred" rendering path
Reproduction steps: 1. Open "TestHair.zip" project2. Look at the "Quad"/"Quad1" in the Scene view and the Game view Expected Result:... Read more
MecanimDataWasBuilt() Error when calling playableOutput.SetSourcePlayable()
Steps to reproduce:1. Open User-supplied project2. Play the Scene Expected: no errorActual: "Assertion failed: Assertion failed on e... Read more
Crash on WebViewWindowPrivate::GetPrivateWindow when closing Unity
To reproduce:1. Open attached project2. Exit the project Actual result: Unity editor crashes on exitExpected result: Unity editor sh... Read more
Scene View and Game View are out of sync when using animated Material wi...
How to reproduce:1. Open user's project2. Open Scenes > SampleScene3. Focus on "Quad" and inspect Game View and Scene View Expect... Read more
Editor crash on (KERNELBASE) RaiseException when re-enabling Image Target
How to reproduce:1. Open the attached project ("ARAssetBundleLoad.zip")2. Open the "Prefabs/SampleScene" scene3. Enter the Play mode... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Category dropdown cannot be expanded/collapsed when clicking on the text
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
- PolySpatial “Trying to set shader on a Material Variant.” error is printed in the console when entering Play Mode
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC