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Sliding mouse out of the game view returns false x-axis/y-axis values on...
Steps to reproduce: 1. Open attached project. 2. Open scene "mouseBorder" 3. Build and run as windows Standalone. 4. Start in window... Read more
[ScrollRect] Scroll position when using scroll wheel is not clamped when...
Reproduction steps: 1. Open the attached project. 2. Open and play the "Test Scene". 3. Try to scroll all the scroll views. 4. Notic... Read more
Exceptions captured in Game Performance tool may be missing stack traces
Managed exceptions captured by the Game Performance tool may occasionally be entirely missing the managed stack trace. Read more
2 by 3 layout blanks all editor windows
1. Load any project 2. Go to the layout dropdown ( top right corner in unity editor ) 3. Select 2 by 3 Result: All windows becomes ... Read more
Intermediate compiler output is included with Unity distribution
Waiting for next emscripten build to push fix, so keeping assigned to self until then. Read more
When Scrollbar numberOfSteps==2, scrollbar needs mouse drag to change value
Reproduction steps: 1. Open the attached project 2. Open the available scene 3. Play scene 4. Attempt to move the scrollbars just by... Read more
Exceptions thrown building with Brotli compression
-e: see title, no errors thrown with Gzip or Disabled -repro: --create new project --switch to WebGL platform --in Publishing Setti... Read more
"System.Net.WebException: Error getting response stream" is thrown on HT...
Reproduction steps: 1. Open the attached project (HTTPS_Request_Webclient.zip) 2. Run the project in the editor 3. Notice that an ex... Read more
"Scroll rect" stops updating scroll wheel input after scrolling mouse wh...
Steps to reproduce: 1. Open attached project. 2. Start play mode 3. Press "B" (menu window will pop up) 4. Select Items (Items list ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scene view audio toggle doesn't work after disabling and enabling audio source component with audio random container
- Pitch changes while paused messes up scheduling of the audio random container
- Crash on detail::ComputeShaderSnippetKey when entering the Play mode
- Unable to interact with Material Inspector window when creating a new Material and renaming it
- Shadow artifact is cast onto GameObjects in the Scene view when the Scene view lighting is disabled