Search Issue Tracker

Fixed in 5.4.0

Votes

0

Found in

5.3.4f1

Issue ID

779885

Regression

No

[DX12/Shuriken] Line/Trail Renderers are lit incorrectly in DX12

DirectX

-

Line and Trail Renderers with "lit" materials are lit incorrectly in DirectX 12

Repro Steps:

1) Open project from command line with argument "-force-d3d12"
2) Open scene "LineRenderer" and play, observe all line renderers are mostly black
3) Open scene "TrailRenderer" and play, observe all trail renderers are mostly black

Expected: Line/Trail Renderers are lit
Actual: Lighting is wrong, they're all black

NB: Also happens in players forced into DX12.

Reproducible in 5.3.1p3, 5.3.4f1, 5.4.0b10

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.