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Fixed in 5.4.0
Votes
0
Found in
5.3.4f1
Issue ID
779885
Regression
No
[DX12/Shuriken] Line/Trail Renderers are lit incorrectly in DX12
Line and Trail Renderers with "lit" materials are lit incorrectly in DirectX 12
Repro Steps:
1) Open project from command line with argument "-force-d3d12"
2) Open scene "LineRenderer" and play, observe all line renderers are mostly black
3) Open scene "TrailRenderer" and play, observe all trail renderers are mostly black
Expected: Line/Trail Renderers are lit
Actual: Lighting is wrong, they're all black
NB: Also happens in players forced into DX12.
Reproducible in 5.3.1p3, 5.3.4f1, 5.4.0b10
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