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Fixed in Unity 5.6.0

Votes

7

Found in

5.3.3p2

Issue ID

778581

Regression

Yes

Referencing UnityEditor.iOS.Extensions.Xcode throws exception after reimporting assets

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Priority: 3Not yet prioritized for a release

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Severity: 3Workaround is possible

To reproduce
1. Open attached project
2. In the main menu click Assets -> Reimport all

Actual behavior: error in the Console:
"FileNotFoundException: Could not load file or assembly 'UnityEditor.iOS.Extensions.Xcode, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
System.Reflection.MonoMethodInfo.GetMethodInfo (IntPtr handle) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:59)
System.Reflection.MonoMethod.GetPseudoCustomAttributes () (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:293)
System.MonoCustomAttrs.GetPseudoCustomAttributes (ICustomAttributeProvider obj, System.Type attributeType) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/MonoCustomAttrs.cs:78)
System.MonoCustomAttrs.IsDefined (ICustomAttributeProvider obj, System.Type attributeType, Boolean inherit) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/MonoCustomAttrs.cs:301)
System.Reflection.MonoMethod.IsDefined (System.Type attributeType, Boolean inherit) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:274)
System.Attribute.IsDefined (System.Reflection.MemberInfo element, System.Type attributeType, Boolean inherit) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Attribute.cs:326)
System.Attribute.IsDefined (System.Reflection.MemberInfo element, System.Type attributeType) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Attribute.cs:299)
UnityEditor.EditorAssemblies.ProcessStaticMethodAttributes (System.Type type) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:97)
UnityEditor.EditorAssemblies.ProcessInitializeOnLoadAttributes () (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:141)
UnityEditor.EditorAssemblies.SetLoadedEditorAssemblies (System.Reflection.Assembly[] assemblies) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:63)"

Note: you will not receive this exception if you remove the `SetUrlSchemes` method referencing PlistElementDict in its arguments from 'PostProcessXcodeProject.cs' script

Comments (2)

  1. De538f6303bc4c5fbed82b7dcefab0a9?d=mm

    SweatyChair

    May 30, 2017 03:04

    Great, going to upgrade to 5.6.0 because of this.

  2. 4bd8ea6d03cc29358150761cb75c23f3?d=mm

    jp_topps

    Nov 03, 2016 16:30

    What version(s) is this fixed for? I have scoured release notes for a hint of a fix, and don't see one. I believe that my problem stems from accessing the xcode api in more than 1 method, as per this thread:

    http://answers.unity3d.com/questions/1016975/filenotfoundexception-when-using-xcode-api.html

    However, I have noticed that we have several packages which utilize the xcode api for postbuild steps and the like, so "moving everything to one method" doesn't seem especially viable.

    Thanks!

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